Basic reformat, hit once, hope never again
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@@ -29,7 +29,7 @@ public class FalloutCopy extends Fallout
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public void getRandomFall( IMeteoriteWorld w, int x, int y, int z )
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{
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double a = Math.random();
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if ( a > SPECIFIED_BLOCK_THRESHOLD )
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if( a > SPECIFIED_BLOCK_THRESHOLD )
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{
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this.putter.put( w, x, y, z, this.block, this.meta );
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}
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@@ -48,11 +48,11 @@ public class FalloutCopy extends Fallout
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public void getRandomInset( IMeteoriteWorld w, int x, int y, int z )
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{
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double a = Math.random();
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if ( a > SPECIFIED_BLOCK_THRESHOLD )
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if( a > SPECIFIED_BLOCK_THRESHOLD )
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{
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this.putter.put( w, x, y, z, this.block, this.meta );
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}
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else if ( a > AIR_BLOCK_THRESHOLD )
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else if( a > AIR_BLOCK_THRESHOLD )
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{
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this.putter.put( w, x, y, z, Platform.AIR );
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}
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