Implemented spatial pylon rendering.

This commit is contained in:
Sebastian Hartte
2016-09-15 01:26:53 +02:00
parent 653ba814cc
commit d48e7e1f6d
8 changed files with 831 additions and 217 deletions
@@ -0,0 +1,41 @@
package appeng.client.render.spatial;
import java.util.Map;
import com.google.common.collect.ImmutableMap;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering;
import appeng.core.AppEng;
public class SpatialPylonRendering extends BlockRenderingCustomizer
{
private static final ResourceLocation MODEL_ID = new ResourceLocation( AppEng.MOD_ID, "models/blocks/spatial_pylon/builtin" );
@Override
@SideOnly( Side.CLIENT )
public void customize( IBlockRendering rendering, IItemRendering itemRendering )
{
rendering.builtInModel( MODEL_ID.getResourcePath(), new SpatialPylonModel() );
rendering.stateMapper( this::mapState );
}
private Map<IBlockState, ModelResourceLocation> mapState( Block block )
{
return ImmutableMap.of(
block.getDefaultState(), new ModelResourceLocation( MODEL_ID, "normal" )
);
}
}