More Renames
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@@ -21,7 +21,7 @@ package appeng.container.implementations;
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import net.minecraft.entity.player.PlayerInventory;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.inventory.InventoryCrafting;
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import net.minecraft.inventory.CraftingInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.crafting.CraftingManager;
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import net.minecraft.item.crafting.IRecipe;
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@@ -80,7 +80,7 @@ public class ContainerCraftingTerm extends ContainerMEMonitorable implements IAE
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public void onCraftMatrixChanged( IInventory inventory )
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{
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final ContainerNull cn = new ContainerNull();
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final InventoryCrafting ic = new InventoryCrafting( cn, 3, 3 );
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final CraftingInventory ic = new CraftingInventory( cn, 3, 3 );
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for( int x = 0; x < 9; x++ )
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{
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@@ -28,7 +28,7 @@ import net.minecraft.entity.player.ServerPlayerEntity;
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import net.minecraft.entity.player.PlayerInventory;
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import net.minecraft.inventory.IContainerListener;
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import net.minecraft.inventory.InventoryCraftResult;
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import net.minecraft.inventory.InventoryCrafting;
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import net.minecraft.inventory.CraftingInventory;
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import net.minecraft.inventory.Slot;
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import net.minecraft.inventory.SlotCrafting;
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import net.minecraft.item.ItemStack;
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@@ -163,7 +163,7 @@ public class ContainerPatternTerm extends ContainerMEMonitorable implements IAEA
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private ItemStack getAndUpdateOutput()
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{
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final World world = this.getPlayerInv().player.world;
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final InventoryCrafting ic = new InventoryCrafting( this, 3, 3 );
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final CraftingInventory ic = new CraftingInventory( this, 3, 3 );
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for( int x = 0; x < ic.getSizeInventory(); x++ )
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{
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@@ -402,8 +402,8 @@ public class ContainerPatternTerm extends ContainerMEMonitorable implements IAEA
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return;
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}
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final InventoryCrafting ic = new InventoryCrafting( new ContainerNull(), 3, 3 );
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final InventoryCrafting real = new InventoryCrafting( new ContainerNull(), 3, 3 );
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final CraftingInventory ic = new CraftingInventory( new ContainerNull(), 3, 3 );
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final CraftingInventory real = new CraftingInventory( new ContainerNull(), 3, 3 );
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for( int x = 0; x < 9; x++ )
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{
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