More Renames
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@@ -20,11 +20,13 @@ package appeng.container.slot;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.inventory.InventoryCrafting;
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import net.minecraft.inventory.CraftingInventory;
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import net.minecraft.inventory.CraftingInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.crafting.CraftingManager;
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import net.minecraft.util.NonNullList;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.hooks.BasicEventHooks;
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import net.minecraftforge.items.IItemHandler;
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import appeng.util.helpers.ItemHandlerUtil;
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@@ -140,10 +142,10 @@ public class AppEngCraftingSlot extends AppEngSlot
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@Override
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public ItemStack onTake( final PlayerEntity playerIn, final ItemStack stack )
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{
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net.minecraftforge.fml.common.FMLCommonHandler.instance().firePlayerCraftingEvent( playerIn, stack, new WrapperInvItemHandler( this.craftMatrix ) );
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BasicEventHooks.firePlayerCraftingEvent( playerIn, stack, new WrapperInvItemHandler( this.craftMatrix ) );
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this.onCrafting( stack );
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net.minecraftforge.common.ForgeHooks.setCraftingPlayer( playerIn );
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final InventoryCrafting ic = new InventoryCrafting( this.getContainer(), 3, 3 );
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final CraftingInventory ic = new CraftingInventory( this.getContainer(), 3, 3 );
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for( int x = 0; x < this.craftMatrix.getSlots(); x++ )
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{
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@@ -198,7 +200,7 @@ public class AppEngCraftingSlot extends AppEngSlot
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}
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// TODO: This is really hacky and NEEDS to be solved with a full container/gui refactoring.
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protected NonNullList<ItemStack> getRemainingItems( InventoryCrafting ic, World world )
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protected NonNullList<ItemStack> getRemainingItems( CraftingInventory ic, World world )
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{
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return CraftingManager.getRemainingItems( ic, world );
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}
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