Added Meteorite Spawn Distance Setting.

Added Charged Quartz Spawn Chance.
All GUI's Parts/Tiles support Custom Localization. ( Fixes #0190 )
Added Crafting Recipe for copying Press Plates.
Fixed Bug: #0189 - Particles don't turn off when set to minimal
Fixed Bug: #0176 - Weird Colorization While Mining Parts.
Fixed Bug: #0152 - TPane drops parts as items and does not insert into system.
Fixed Bug: #0140 - Spatial pylon facade renders oddly (Clear)
This commit is contained in:
AlgorithmX2
2014-03-15 01:58:21 -05:00
parent 754d2c25d9
commit d4ff8e731d
39 changed files with 269 additions and 64 deletions
+2 -1
View File
@@ -7,6 +7,7 @@ import java.util.concurrent.Future;
import net.minecraft.world.World;
import net.minecraft.world.chunk.IChunkProvider;
import appeng.api.util.DimensionalCoord;
import appeng.core.AEConfig;
import appeng.core.AELog;
import appeng.core.WorldSettings;
import appeng.helpers.MeteoritePlacer;
@@ -48,7 +49,7 @@ final public class MeteoriteWorldGen implements IWorldGenerator
future.get();
if ( obj.distance > 1000 * 500 )
if ( obj.distance > AEConfig.instance.minMeteoriteDistanceSq )
{
int depth = 180 + r.nextInt( 20 );
for (int trys = 0; trys < 20; trys++)