Ported to 1.7
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@@ -5,10 +5,10 @@ import java.util.Random;
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import net.minecraft.block.material.Material;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.util.Icon;
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import net.minecraft.util.IIcon;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import net.minecraftforge.common.ForgeDirection;
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import net.minecraftforge.common.util.ForgeDirection;
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import appeng.block.AEBaseBlock;
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import appeng.client.texture.ExtraTextures;
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import appeng.core.Configuration;
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@@ -38,7 +38,7 @@ public class BlockVibrationChamber extends AEBaseBlock
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TileVibrationChamber tc = getTileEntity( w, x, y, z );
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if ( tc != null && !player.isSneaking() )
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{
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Platform.openGUI( player, tc, ForgeDirection.getOrientation(side),GuiBridge.GUI_VIBRATIONCHAMBER );
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Platform.openGUI( player, tc, ForgeDirection.getOrientation( side ), GuiBridge.GUI_VIBRATIONCHAMBER );
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return true;
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}
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}
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@@ -47,9 +47,9 @@ public class BlockVibrationChamber extends AEBaseBlock
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}
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@Override
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public Icon getBlockTexture(IBlockAccess w, int x, int y, int z, int s)
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public IIcon getIcon(IBlockAccess w, int x, int y, int z, int s)
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{
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Icon ico = super.getBlockTexture( w, x, y, z, s );
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IIcon ico = super.getIcon( w, x, y, z, s );
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TileVibrationChamber tvc = getTileEntity( w, x, y, z );
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if ( tvc != null && tvc.isOn && ico == getRendererInstance().getTexture( ForgeDirection.SOUTH ) )
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