Ported to 1.7
This commit is contained in:
@@ -7,7 +7,7 @@ import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.world.World;
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import net.minecraftforge.common.ForgeDirection;
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import net.minecraftforge.common.util.ForgeDirection;
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import appeng.api.implementations.guiobjects.IGuiItem;
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import appeng.api.implementations.guiobjects.IGuiItemObject;
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import appeng.api.implementations.items.IAEWrench;
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@@ -34,19 +34,18 @@ public class ToolNetworkTool extends AEBaseItem implements IGuiItem, IAEWrench,
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@Override
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public IGuiItemObject getGuiObject(ItemStack is, World world, int x, int y, int z)
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{
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TileEntity te = world.getBlockTileEntity( x, y, z );
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TileEntity te = world.getTileEntity( x, y, z );
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return new NetworkToolViewer( is, (IGridHost) (te instanceof IGridHost ? te : null) );
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}
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@Override
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public boolean onItemUseFirst(ItemStack is, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ)
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{
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int id = world.getBlockId( x, y, z );
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if ( id > 0 && !player.isSneaking() )
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Block b = world.getBlock( x, y, z );
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if ( b != null && !player.isSneaking() )
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{
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Block b = Block.blocksList[id];
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TileEntity te = world.getBlockTileEntity( x, y, z );
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if ( b != null && !(te instanceof IGridHost) )
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TileEntity te = world.getTileEntity( x, y, z );
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if ( !(te instanceof IGridHost) )
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{
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if ( b.rotateBlock( world, x, y, z, ForgeDirection.getOrientation( side ) ) )
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{
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@@ -69,7 +68,7 @@ public class ToolNetworkTool extends AEBaseItem implements IGuiItem, IAEWrench,
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if ( p.openContainer instanceof AEBaseContainer )
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return true;
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TileEntity te = w.getBlockTileEntity( x, y, z );
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TileEntity te = w.getTileEntity( x, y, z );
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if ( te instanceof IGridHost )
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Platform.openGUI( p, te, ForgeDirection.getOrientation( side ), GuiBridge.GUI_NETWORK_STATUS );
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else
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@@ -88,7 +87,7 @@ public class ToolNetworkTool extends AEBaseItem implements IGuiItem, IAEWrench,
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}
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@Override
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public boolean shouldPassSneakingClickToBlock(World w, int x, int y, int z)
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public boolean doesSneakBypassUse(World world, int x, int y, int z, EntityPlayer player)
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{
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return true;
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}
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