Ported to 1.7
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@@ -6,7 +6,7 @@ import net.minecraft.block.Block;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.world.World;
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import net.minecraftforge.common.ForgeDirection;
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import net.minecraftforge.common.util.ForgeDirection;
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import appeng.api.implementations.items.IAEWrench;
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import appeng.core.features.AEFeature;
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import appeng.items.AEBaseItem;
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@@ -26,24 +26,21 @@ public class ToolQuartzWrench extends AEBaseItem implements IAEWrench, IToolWren
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@Override
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public boolean onItemUseFirst(ItemStack is, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ)
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{
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int id = world.getBlockId( x, y, z );
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if ( id > 0 && !player.isSneaking() )
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Block b = world.getBlock( x, y, z );
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if ( b != null && !player.isSneaking() )
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{
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Block b = Block.blocksList[id];
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if ( b != null )
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if ( b.rotateBlock( world, x, y, z, ForgeDirection.getOrientation( side ) ) )
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{
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if ( b.rotateBlock( world, x, y, z, ForgeDirection.getOrientation( side ) ) )
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{
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player.swingItem();
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return !world.isRemote;
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}
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player.swingItem();
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return !world.isRemote;
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}
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}
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return false;
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}
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@Override
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public boolean shouldPassSneakingClickToBlock(World w, int x, int y, int z)
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// public boolean shouldPassSneakingClickToBlock(World w, int x, int y, int z)
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public boolean doesSneakBypassUse(World world, int x, int y, int z, EntityPlayer player)
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{
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return true;
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}
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