Add this qualifier
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@@ -56,7 +56,7 @@ public class MultiCraftingTracker
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public int getFailedCraftingAttempts()
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public int getFailedCraftingAttempts()
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{
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{
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return failedCraftingAttempts;
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return this.failedCraftingAttempts;
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}
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}
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public void readFromNBT( final NBTTagCompound extra )
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public void readFromNBT( final NBTTagCompound extra )
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@@ -70,9 +70,9 @@ public class TileController extends AENetworkPowerTile
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public void onNeighborChange( final boolean force )
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public void onNeighborChange( final boolean force )
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{
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{
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final boolean xx = checkController( this.xCoord - 1, this.yCoord, this.zCoord ) && checkController( this.xCoord + 1, this.yCoord, this.zCoord );
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final boolean xx = this.checkController( this.xCoord - 1, this.yCoord, this.zCoord ) && this.checkController( this.xCoord + 1, this.yCoord, this.zCoord );
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final boolean yy = checkController( this.xCoord, this.yCoord - 1, this.zCoord ) && checkController( this.xCoord, this.yCoord + 1, this.zCoord );
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final boolean yy = this.checkController( this.xCoord, this.yCoord - 1, this.zCoord ) && this.checkController( this.xCoord, this.yCoord + 1, this.zCoord );
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final boolean zz = checkController( this.xCoord, this.yCoord, this.zCoord - 1 ) && checkController( this.xCoord, this.yCoord, this.zCoord + 1 );
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final boolean zz = this.checkController( this.xCoord, this.yCoord, this.zCoord - 1 ) && this.checkController( this.xCoord, this.yCoord, this.zCoord + 1 );
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// int meta = world.getBlockMetadata( xCoord, yCoord, zCoord );
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// int meta = world.getBlockMetadata( xCoord, yCoord, zCoord );
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// boolean hasPower = meta > 0;
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// boolean hasPower = meta > 0;
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@@ -124,7 +124,7 @@ public class TileController extends AENetworkPowerTile
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meta = 0;
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meta = 0;
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}
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}
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if( checkController( this.xCoord, this.yCoord, this.zCoord ) && this.worldObj.getBlockMetadata( this.xCoord, this.yCoord, this.zCoord ) != meta )
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if( this.checkController( this.xCoord, this.yCoord, this.zCoord ) && this.worldObj.getBlockMetadata( this.xCoord, this.yCoord, this.zCoord ) != meta )
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{
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{
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this.worldObj.setBlockMetadataWithNotify( this.xCoord, this.yCoord, this.zCoord, meta, 2 );
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this.worldObj.setBlockMetadataWithNotify( this.xCoord, this.yCoord, this.zCoord, meta, 2 );
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}
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}
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