Rendering cleanup
Replaces the reflexive instantiation of the Renderes with a factory method. Some optimizations to the renderers to no longer push the whole OpenGL state to the stack. General cleanup of duplicate code, etc
This commit is contained in:
@@ -54,7 +54,6 @@ import appeng.api.parts.PartItemStack;
|
||||
import appeng.api.parts.SelectedPart;
|
||||
import appeng.api.util.AEColor;
|
||||
import appeng.block.AEBaseTileBlock;
|
||||
import appeng.client.render.BaseBlockRender;
|
||||
import appeng.client.render.BusRenderHelper;
|
||||
import appeng.client.render.blocks.RendererCableBus;
|
||||
import appeng.client.texture.ExtraBlockTextures;
|
||||
@@ -414,9 +413,10 @@ public class BlockCableBus extends AEBaseTileBlock implements IRedNetConnection
|
||||
}
|
||||
|
||||
@Override
|
||||
protected Class<? extends BaseBlockRender> getRenderer()
|
||||
@SideOnly( Side.CLIENT )
|
||||
protected RendererCableBus getRenderer()
|
||||
{
|
||||
return RendererCableBus.class;
|
||||
return new RendererCableBus();
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
Reference in New Issue
Block a user