Rendering cleanup

Replaces the reflexive instantiation of the Renderes with a factory
method.

Some optimizations to the renderers to no longer push the whole OpenGL state to the stack.

General cleanup of duplicate code, etc
This commit is contained in:
yueh
2015-09-16 18:03:07 +02:00
parent 824ec1eccb
commit d5dfc31210
69 changed files with 435 additions and 343 deletions
@@ -56,7 +56,7 @@ public final class BusRenderHelper implements IPartRenderHelper
private final BoundBoxCalculator bbc;
private final boolean noAlphaPass;
private final BaseBlockRender bbr;
private final BaseBlockRender<AEBaseBlock, AEBaseTile> bbr;
private final Optional<Block> maybeBlock;
private final Optional<AEBaseBlock> maybeBaseBlock;
private int renderingForPass;