Rendering cleanup

Replaces the reflexive instantiation of the Renderes with a factory
method.

Some optimizations to the renderers to no longer push the whole OpenGL state to the stack.

General cleanup of duplicate code, etc
This commit is contained in:
yueh
2015-09-16 18:03:07 +02:00
parent 824ec1eccb
commit d5dfc31210
69 changed files with 435 additions and 343 deletions
@@ -45,14 +45,19 @@ import appeng.tile.qnb.TileQuantumBridge;
public class RenderQNB extends BaseBlockRender<BlockQuantumBase, TileQuantumBridge>
{
private static final float DEFAULT_RENDER_MIN = 2.0f / 16.0f;
private static final float DEFAULT_RENDER_MAX = 14.0f / 16.0f;
private static final float CORNER_POWERED_RENDER_MIN = 3.9f / 16.0f;
private static final float CORNER_POWERED_RENDER_MAX = 12.1f / 16.0f;
private static final float CENTER_POWERED_RENDER_MIN = -0.01f / 16.0f;
private static final float CENTER_POWERED_RENDER_MAX = 16.01f / 16.0f;
@Override
public void renderInventory( final BlockQuantumBase block, final ItemStack item, final RenderBlocks renderer, final ItemRenderType type, final Object[] obj )
{
final float minPx = 2.0f / 16.0f;
final float maxPx = 14.0f / 16.0f;
renderer.setRenderBounds( minPx, minPx, minPx, maxPx, maxPx, maxPx );
renderer.setRenderBounds( DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX );
super.renderInventory( block, item, renderer, type, obj );
}
@@ -60,6 +65,7 @@ public class RenderQNB extends BaseBlockRender<BlockQuantumBase, TileQuantumBrid
public boolean renderInWorld( final BlockQuantumBase block, final IBlockAccess world, final int x, final int y, final int z, final RenderBlocks renderer )
{
final TileQuantumBridge tqb = block.getTileEntity( world, x, y, z );
if( tqb == null )
{
return false;
@@ -86,37 +92,28 @@ public class RenderQNB extends BaseBlockRender<BlockQuantumBase, TileQuantumBrid
this.renderCableAt( 0.188D, world, x, y, z, block, renderer, transCoveredCable.getIconIndex( parts.cableCovered().stack( AEColor.Transparent, 1 ) ), 0.1875D, sides );
}
final float renderMin = 2.0f / 16.0f;
final float renderMax = 14.0f / 16.0f;
renderer.setRenderBounds( renderMin, renderMin, renderMin, renderMax, renderMax, renderMax );
renderer.setRenderBounds( DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX );
renderer.renderStandardBlock( block, x, y, z );
}
else
{
if( !tqb.isFormed() )
{
final float renderMin = 2.0f / 16.0f;
final float renderMax = 14.0f / 16.0f;
renderer.setRenderBounds( renderMin, renderMin, renderMin, renderMax, renderMax, renderMax );
renderer.setRenderBounds( DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX );
renderer.renderStandardBlock( block, x, y, z );
}
else if( tqb.isCorner() )
{
final Item transCoveredCable = parts.cableCovered().item( AEColor.Transparent );
this.renderCableAt( 0.188D, world, x, y, z, block, renderer, transCoveredCable.getIconIndex( parts.cableCovered().stack( AEColor.Transparent, 1 ) ), 0.05D, tqb.getConnections() );
float renderMin = 4.0f / 16.0f;
float renderMax = 12.0f / 16.0f;
renderer.setRenderBounds( renderMin, renderMin, renderMin, renderMax, renderMax, renderMax );
renderer.setRenderBounds( DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX );
renderer.renderStandardBlock( block, x, y, z );
if( tqb.isPowered() )
{
renderMin = 3.9f / 16.0f;
renderMax = 12.1f / 16.0f;
renderer.setRenderBounds( renderMin, renderMin, renderMin, renderMax, renderMax, renderMax );
renderer.setRenderBounds( CORNER_POWERED_RENDER_MIN, CORNER_POWERED_RENDER_MIN, CORNER_POWERED_RENDER_MIN, CORNER_POWERED_RENDER_MAX, CORNER_POWERED_RENDER_MAX, CORNER_POWERED_RENDER_MAX );
Tessellator.instance.setColorOpaque_F( 1.0F, 1.0F, 1.0F );
final int bn = 15;
@@ -129,22 +126,18 @@ public class RenderQNB extends BaseBlockRender<BlockQuantumBase, TileQuantumBrid
}
else
{
float renderMin = 2.0f / 16.0f;
float renderMax = 14.0f / 16.0f;
renderer.setRenderBounds( 0, renderMin, renderMin, 1, renderMax, renderMax );
renderer.setRenderBounds( 0, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, 1, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX );
renderer.renderStandardBlock( block, x, y, z );
renderer.setRenderBounds( renderMin, 0, renderMin, renderMax, 1, renderMax );
renderer.setRenderBounds( DEFAULT_RENDER_MIN, 0, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MAX, 1, DEFAULT_RENDER_MAX );
renderer.renderStandardBlock( block, x, y, z );
renderer.setRenderBounds( renderMin, renderMin, 0, renderMax, renderMax, 1 );
renderer.setRenderBounds( DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, 0, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX, 1 );
renderer.renderStandardBlock( block, x, y, z );
if( tqb.isPowered() )
{
renderMin = -0.01f / 16.0f;
renderMax = 16.01f / 16.0f;
renderer.setRenderBounds( renderMin, renderMin, renderMin, renderMax, renderMax, renderMax );
renderer.setRenderBounds( CENTER_POWERED_RENDER_MIN, CENTER_POWERED_RENDER_MIN, CENTER_POWERED_RENDER_MIN, CENTER_POWERED_RENDER_MAX, CENTER_POWERED_RENDER_MAX, CENTER_POWERED_RENDER_MAX );
Tessellator.instance.setColorOpaque_F( 1.0F, 1.0F, 1.0F );
final int bn = 15;