Cables & parts and Baking pipeline

- Added cables & parts rendering.
- Facades got a completely new way of rendering. Anvil facades are
totally a thing.
- Added baking pipeline for simplified, highly configurable quad baking.

NOTE: Yes, there are a lot of improvements to do, bugs to fix, stuff to
add. I'm just pushing it prior to code structure change, so it does not
get lost in stashes. But it actually works!
This commit is contained in:
elix-x
2016-08-19 22:45:27 +02:00
parent 8b9743f2bf
commit d7f32a985d
186 changed files with 2102 additions and 295 deletions
@@ -159,7 +159,7 @@ public class PartToggleBus extends PartBasicState
}
@Override
public int cableConnectionRenderTo()
public int getCableConnectionLength()
{
return 5;
}