Fix placement orientation for tile entities facing away from the player.

This commit is contained in:
Sebastian Hartte
2020-06-13 21:15:58 +02:00
parent eb883219a9
commit d8660a53be
@@ -118,7 +118,7 @@ public class AEBaseBlockItem extends BlockItem
else
{
up = Direction.UP;
forward = context.getPlacementHorizontalFacing();
forward = context.getPlacementHorizontalFacing().getOpposite();
if (player != null) {
if (player.rotationPitch > 65) {