Fixed formatating after migrating mappings.
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@@ -40,12 +40,12 @@ class QnbFormedBakedModel implements BakedModel, FabricBakedModel {
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new Identifier(AppEng.MOD_ID, "block/quantum_link"));
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private static final SpriteIdentifier TEXTURE_RING = new SpriteIdentifier(SpriteAtlasTexture.BLOCK_ATLAS_TEXTURE,
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new Identifier(AppEng.MOD_ID, "block/quantum_ring"));
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private static final SpriteIdentifier TEXTURE_RING_LIGHT = new SpriteIdentifier(SpriteAtlasTexture.BLOCK_ATLAS_TEXTURE,
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new Identifier(AppEng.MOD_ID, "block/quantum_ring_light"));
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private static final SpriteIdentifier TEXTURE_RING_LIGHT = new SpriteIdentifier(
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SpriteAtlasTexture.BLOCK_ATLAS_TEXTURE, new Identifier(AppEng.MOD_ID, "block/quantum_ring_light"));
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private static final SpriteIdentifier TEXTURE_RING_LIGHT_CORNER = new SpriteIdentifier(
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SpriteAtlasTexture.BLOCK_ATLAS_TEXTURE, new Identifier(AppEng.MOD_ID, "block/quantum_ring_light_corner"));
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private static final SpriteIdentifier TEXTURE_CABLE_GLASS = new SpriteIdentifier(SpriteAtlasTexture.BLOCK_ATLAS_TEXTURE,
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new Identifier(AppEng.MOD_ID, "part/cable/glass/transparent"));
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private static final SpriteIdentifier TEXTURE_CABLE_GLASS = new SpriteIdentifier(
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SpriteAtlasTexture.BLOCK_ATLAS_TEXTURE, new Identifier(AppEng.MOD_ID, "part/cable/glass/transparent"));
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private static final SpriteIdentifier TEXTURE_COVERED_CABLE = new SpriteIdentifier(
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SpriteAtlasTexture.BLOCK_ATLAS_TEXTURE, new Identifier(AppEng.MOD_ID, "part/cable/covered/transparent"));
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@@ -47,7 +47,8 @@ public class SmartCableTextures {
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new Identifier(AppEng.MOD_ID, "part/cable/smart/channels_12"), //
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new Identifier(AppEng.MOD_ID, "part/cable/smart/channels_13"), //
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new Identifier(AppEng.MOD_ID, "part/cable/smart/channels_14")//
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}).map(e -> new SpriteIdentifier(SpriteAtlasTexture.BLOCK_ATLAS_TEXTURE, e)).toArray(SpriteIdentifier[]::new);
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}).map(e -> new SpriteIdentifier(SpriteAtlasTexture.BLOCK_ATLAS_TEXTURE, e))
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.toArray(SpriteIdentifier[]::new);
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// Textures used to display channels on smart cables. There's two sets of 5
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// textures each, and
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@@ -13,6 +13,7 @@ import net.minecraft.util.registry.BuiltinRegistries;
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import net.minecraft.util.registry.RegistryKey;
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import net.minecraft.world.biome.Biome;
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import net.minecraft.world.biome.BiomeKeys;
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import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
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import appeng.spatial.SpatialStorageBiome;
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@@ -145,8 +145,8 @@ public class MolecularAssemblerRenderer extends BlockEntityRenderer<MolecularAss
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* model from occluding our particles.
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*/
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private static RenderLayer createRenderType() {
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RenderPhase.Texture mipmapBlockAtlasTexture = new RenderPhase.Texture(SpriteAtlasTexture.BLOCK_ATLAS_TEXTURE, false,
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true);
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RenderPhase.Texture mipmapBlockAtlasTexture = new RenderPhase.Texture(SpriteAtlasTexture.BLOCK_ATLAS_TEXTURE,
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false, true);
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RenderPhase.Lightmap disableLightmap = new RenderPhase.Lightmap(false);
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RenderLayer.MultiPhaseParameters glState = RenderLayer.MultiPhaseParameters.builder()
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.texture(mipmapBlockAtlasTexture).transparency(RenderPhaseMixin.getTranslucentTransparency())
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