Unnecessary enum modifiers
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@@ -130,7 +130,7 @@ public enum Achievements
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return this.stat;
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}
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private Achievements( int x, int y, AEColoredItemDefinition which, AchievementType type )
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Achievements( int x, int y, AEColoredItemDefinition which, AchievementType type )
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{
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this.stack = (which != null) ? which.stack( AEColor.Transparent, 1 ) : null;
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this.type = type;
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@@ -138,7 +138,7 @@ public enum Achievements
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this.y = y;
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}
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private Achievements( int x, int y, AEItemDefinition which, AchievementType type )
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Achievements( int x, int y, AEItemDefinition which, AchievementType type )
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{
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this.stack = (which != null) ? which.stack( 1 ) : null;
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this.type = type;
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@@ -146,7 +146,7 @@ public enum Achievements
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this.y = y;
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}
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private Achievements( int x, int y, ItemStack which, AchievementType type )
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Achievements( int x, int y, ItemStack which, AchievementType type )
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{
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this.stack = which;
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this.type = type;
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@@ -47,7 +47,7 @@ public enum Stats
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return this.stat;
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}
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private Stats() {
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Stats() {
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}
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public void addToPlayer(EntityPlayer player, int howMany)
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