x2 button on the right place
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@@ -60,6 +60,13 @@ public class GuiPatternTerm extends GuiMEMonitorable
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private GuiImgButton substitutionsDisabledBtn;
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private GuiImgButton encodeBtn;
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private GuiImgButton clearBtn;
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private GuiImgButton x2Btn;
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private GuiImgButton x3Btn;
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private GuiImgButton plusOneBtn;
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private GuiImgButton divTwoBtn;
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private GuiImgButton divThreeBtn;
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private GuiImgButton minusOneBtn;
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private GuiImgButton maxCountBtn;
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public GuiPatternTerm( final InventoryPlayer inventoryPlayer, final ITerminalHost te )
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{
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@@ -131,6 +138,34 @@ public class GuiPatternTerm extends GuiMEMonitorable
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this.clearBtn.setHalfSize( true );
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this.buttonList.add( this.clearBtn );
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this.x2Btn = new GuiImgButton( this.guiLeft + 106, this.guiTop + this.ySize - 152, Settings.ACTIONS, ActionItems.MULTIPLY_BY_TWO );
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this.x2Btn.setHalfSize( true );
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this.buttonList.add( this.x2Btn );
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this.clearBtn = new GuiImgButton( this.guiLeft + 74, this.guiTop + this.ySize - 163, Settings.ACTIONS, ActionItems.CLOSE );
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this.clearBtn.setHalfSize( true );
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this.buttonList.add( this.clearBtn );
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this.clearBtn = new GuiImgButton( this.guiLeft + 74, this.guiTop + this.ySize - 163, Settings.ACTIONS, ActionItems.CLOSE );
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this.clearBtn.setHalfSize( true );
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this.buttonList.add( this.clearBtn );
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this.clearBtn = new GuiImgButton( this.guiLeft + 74, this.guiTop + this.ySize - 163, Settings.ACTIONS, ActionItems.CLOSE );
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this.clearBtn.setHalfSize( true );
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this.buttonList.add( this.clearBtn );
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this.clearBtn = new GuiImgButton( this.guiLeft + 74, this.guiTop + this.ySize - 163, Settings.ACTIONS, ActionItems.CLOSE );
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this.clearBtn.setHalfSize( true );
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this.buttonList.add( this.clearBtn );
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this.clearBtn = new GuiImgButton( this.guiLeft + 74, this.guiTop + this.ySize - 163, Settings.ACTIONS, ActionItems.CLOSE );
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this.clearBtn.setHalfSize( true );
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this.buttonList.add( this.clearBtn );
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this.clearBtn = new GuiImgButton( this.guiLeft + 74, this.guiTop + this.ySize - 163, Settings.ACTIONS, ActionItems.CLOSE );
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this.clearBtn.setHalfSize( true );
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this.buttonList.add( this.clearBtn );
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this.encodeBtn = new GuiImgButton( this.guiLeft + 147, this.guiTop + this.ySize - 142, Settings.ACTIONS, ActionItems.ENCODE );
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this.buttonList.add( this.encodeBtn );
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}
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