First batch of null -> isEmpty() checks.

I most likely still missed a ton of checks...
This commit is contained in:
Gunther De Wachter
2017-06-26 05:15:25 +02:00
parent 370fc49357
commit da5879b667
117 changed files with 594 additions and 570 deletions
@@ -190,14 +190,14 @@ public class ContainerPatternTerm extends ContainerMEMonitorable implements IAEA
}
// first check the output slots, should either be null, or a pattern
if( output != null && !this.isPattern( output ) )
if( !output.isEmpty() && !this.isPattern( output ) )
{
return;
} // if nothing is there we should snag a new pattern.
else if( output == null )
else if( output.isEmpty() )
{
output = this.patternSlotIN.getStack();
if( output == null || !this.isPattern( output ) )
if( output.isEmpty() || !this.isPattern( output ) )
{
return; // no blanks.
}
@@ -206,7 +206,7 @@ public class ContainerPatternTerm extends ContainerMEMonitorable implements IAEA
output.setCount( output.getCount() );
if( output.getCount() == 0 )
{
this.patternSlotIN.putStack( null );
this.patternSlotIN.putStack( ItemStack.EMPTY );
}
// add a new encoded pattern.
@@ -250,7 +250,7 @@ public class ContainerPatternTerm extends ContainerMEMonitorable implements IAEA
for( int x = 0; x < this.craftingSlots.length; x++ )
{
input[x] = this.craftingSlots[x].getStack();
if( input[x] != null )
if( !input[x].isEmpty() )
{
hasValue = true;
}
@@ -270,7 +270,7 @@ public class ContainerPatternTerm extends ContainerMEMonitorable implements IAEA
{
final ItemStack out = this.getAndUpdateOutput();
if( out != null && out.getCount() > 0 )
if( !out.isEmpty() && out.getCount() > 0 )
{
return new ItemStack[] { out };
}
@@ -284,7 +284,7 @@ public class ContainerPatternTerm extends ContainerMEMonitorable implements IAEA
{
final ItemStack out = outputSlot.getStack();
if( out != null && out.getCount() > 0 )
if( !out.isEmpty() && out.getCount() > 0 )
{
list.add( out );
hasValue = true;
@@ -302,7 +302,7 @@ public class ContainerPatternTerm extends ContainerMEMonitorable implements IAEA
private boolean isPattern( final ItemStack output )
{
if( output == null )
if( output.isEmpty() )
{
return false;
}
@@ -357,7 +357,7 @@ public class ContainerPatternTerm extends ContainerMEMonitorable implements IAEA
inv = playerInv;
}
if( inv.simulateAdd( out.getItemStack() ) != null )
if( !inv.simulateAdd( out.getItemStack() ).isEmpty() )
{
return;
}
@@ -381,7 +381,7 @@ public class ContainerPatternTerm extends ContainerMEMonitorable implements IAEA
for( int x = 0; x < 9; x++ )
{
ic.setInventorySlotContents( x, packetPatternSlot.pattern[x] == null ? null : packetPatternSlot.pattern[x].getItemStack() );
ic.setInventorySlotContents( x, packetPatternSlot.pattern[x] == null ? ItemStack.EMPTY : packetPatternSlot.pattern[x].getItemStack() );
}
final IRecipe r = Platform.findMatchingRecipe( ic, p.world );
@@ -398,7 +398,7 @@ public class ContainerPatternTerm extends ContainerMEMonitorable implements IAEA
for( int x = 0; x < ic.getSizeInventory(); x++ )
{
if( ic.getStackInSlot( x ) != null )
if( !ic.getStackInSlot( x ).isEmpty() )
{
final ItemStack pulled = Platform.extractItemsByRecipe( this.getPowerSource(), this.getActionSource(), storage, p.world, r, is, ic, ic.getStackInSlot( x ), x, all, Actionable.MODULATE, ItemViewCell.createFilter( this.getViewCells() ) );
real.setInventorySlotContents( x, pulled );
@@ -416,7 +416,7 @@ public class ContainerPatternTerm extends ContainerMEMonitorable implements IAEA
{
final ItemStack failed = playerInv.addItems( real.getStackInSlot( x ) );
if( failed != null )
if( !failed.isEmpty() )
{
p.dropItem( failed, false );
}
@@ -434,7 +434,7 @@ public class ContainerPatternTerm extends ContainerMEMonitorable implements IAEA
for( int x = 0; x < real.getSizeInventory(); x++ )
{
final ItemStack failed = real.getStackInSlot( x );
if( failed != null )
if( !failed.isEmpty() )
{
this.getCellInventory().injectItems( AEItemStack.create( failed ), Actionable.MODULATE, new MachineSource( this.getPatternTerminal() ) );
}
@@ -498,12 +498,12 @@ public class ContainerPatternTerm extends ContainerMEMonitorable implements IAEA
{
for( final Slot s : this.craftingSlots )
{
s.putStack( null );
s.putStack( ItemStack.EMPTY );
}
for( final Slot s : this.outputSlots )
{
s.putStack( null );
s.putStack( ItemStack.EMPTY );
}
this.detectAndSendChanges();