First batch of null -> isEmpty() checks.

I most likely still missed a ton of checks...
This commit is contained in:
Gunther De Wachter
2017-06-26 05:15:25 +02:00
parent 370fc49357
commit da5879b667
117 changed files with 594 additions and 570 deletions
@@ -64,7 +64,7 @@ public class BlockSkyStone extends AEBaseBlock
final ItemStack is = event.getEntityPlayer().getItemStackFromSlot( EntityEquipmentSlot.MAINHAND );
int level = -1;
if( is != null && is.getItem() != null )
if( !is.isEmpty() && is.getItem() != null )
{
level = is.getItem().getHarvestLevel( is, "pickaxe", event.getEntityPlayer(), event.getState() );
}