First batch of null -> isEmpty() checks.

I most likely still missed a ton of checks...
This commit is contained in:
Gunther De Wachter
2017-06-26 05:15:25 +02:00
parent 370fc49357
commit da5879b667
117 changed files with 594 additions and 570 deletions
@@ -220,7 +220,7 @@ public final class ItemMaterial extends AEBaseItem implements IStorageComponent,
{
for( final ItemStack is : options )
{
if( is != null && is.getItem() != null )
if( !is.isEmpty() && is.getItem() != null )
{
replacement = is.copy();
break;
@@ -301,7 +301,7 @@ public final class ItemMaterial extends AEBaseItem implements IStorageComponent,
upgrades = ( (ISegmentedInventory) te ).getInventoryByName( "upgrades" );
}
if( upgrades != null && player.getHeldItemMainhand() != null && player.getHeldItemMainhand().getItem() instanceof IUpgradeModule )
if( upgrades != null && !player.getHeldItemMainhand().isEmpty() && player.getHeldItemMainhand().getItem() instanceof IUpgradeModule )
{
final IUpgradeModule um = (IUpgradeModule) player.getHeldItemMainhand().getItem();
final Upgrades u = um.getType( player.getHeldItemMainhand() );
@@ -362,7 +362,7 @@ public final class ItemMaterial extends AEBaseItem implements IStorageComponent,
private String nameOf( final ItemStack is )
{
if( is == null )
if( is.isEmpty() )
{
return "null";
}