First batch of null -> isEmpty() checks.

I most likely still missed a ton of checks...
This commit is contained in:
Gunther De Wachter
2017-06-26 05:15:25 +02:00
parent 370fc49357
commit da5879b667
117 changed files with 594 additions and 570 deletions
@@ -80,8 +80,8 @@ public class ItemEncodedPattern extends AEBaseItem implements ICraftingPatternIt
final InventoryPlayer inv = player.inventory;
ItemStack is = AEApi.instance().definitions().materials().blankPattern().maybeStack( stack.getCount() ).orElse( null );
if( is != null )
ItemStack is = AEApi.instance().definitions().materials().blankPattern().maybeStack( stack.getCount() ).orElse( ItemStack.EMPTY );
if( !is.isEmpty() )
{
for( int s = 0; s < player.inventory.getSizeInventory(); s++ )
{