First batch of null -> isEmpty() checks.

I most likely still missed a ton of checks...
This commit is contained in:
Gunther De Wachter
2017-06-26 05:15:25 +02:00
parent 370fc49357
commit da5879b667
117 changed files with 594 additions and 570 deletions
@@ -237,11 +237,11 @@ public final class ItemBasicStorageCell extends AEBaseItem implements IStorageCe
final IItemList<IAEItemStack> list = inv.getAvailableItems( StorageChannel.ITEMS.createList() );
if( list.isEmpty() && ia != null )
{
playerInventory.setInventorySlotContents( playerInventory.currentItem, null );
playerInventory.setInventorySlotContents( playerInventory.currentItem, ItemStack.EMPTY );
// drop core
final ItemStack extraB = ia.addItems( this.component.stack( 1 ) );
if( extraB != null )
if( !extraB.isEmpty() )
{
player.dropItem( extraB, false );
}
@@ -252,7 +252,7 @@ public final class ItemBasicStorageCell extends AEBaseItem implements IStorageCe
{
final ItemStack upgradeStack = upgradesInventory.getStackInSlot( upgradeIndex );
final ItemStack leftStack = ia.addItems( upgradeStack );
if( leftStack != null && upgradeStack.getItem() instanceof IUpgradeModule )
if( !leftStack.isEmpty() && upgradeStack.getItem() instanceof IUpgradeModule )
{
player.dropItem( upgradeStack, false );
}
@@ -262,7 +262,7 @@ public final class ItemBasicStorageCell extends AEBaseItem implements IStorageCe
AEApi.instance().definitions().materials().emptyStorageCell().maybeStack( 1 ).ifPresent( is ->
{
final ItemStack extraA = ia.addItems( is );
if( extraA != null )
if( !extraA.isEmpty() )
{
player.dropItem( extraA, false );
}