First batch of null -> isEmpty() checks.

I most likely still missed a ton of checks...
This commit is contained in:
Gunther De Wachter
2017-06-26 05:15:25 +02:00
parent 370fc49357
commit da5879b667
117 changed files with 594 additions and 570 deletions
@@ -157,7 +157,7 @@ public class TileVibrationChamber extends AENetworkInvTile implements IGridTicka
private boolean canEatFuel()
{
final ItemStack is = this.getStackInSlot( FUEL_SLOT_INDEX );
if( is != null )
if( !is.isEmpty() )
{
final int newBurnTime = TileEntityFurnace.getItemBurnTime( is );
if( newBurnTime > 0 && is.getCount() > 0 )
@@ -244,7 +244,7 @@ public class TileVibrationChamber extends AENetworkInvTile implements IGridTicka
private void eatFuel()
{
final ItemStack is = this.getStackInSlot( FUEL_SLOT_INDEX );
if( is != null )
if( !is.isEmpty() )
{
final int newBurnTime = TileEntityFurnace.getItemBurnTime( is );
if( newBurnTime > 0 && is.getCount() > 0 )