First batch of null -> isEmpty() checks.
I most likely still missed a ton of checks...
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@@ -94,7 +94,7 @@ public class TileQuantumBridge extends AENetworkInvTile implements IAEMultiBlock
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{
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int out = this.constructed;
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if( this.getStackInSlot( 0 ) != null && this.constructed != -1 )
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if( !this.getStackInSlot( 0 ).isEmpty() && this.constructed != -1 )
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{
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out |= this.hasSingularity;
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}
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@@ -272,7 +272,7 @@ public class TileQuantumBridge extends AENetworkInvTile implements IAEMultiBlock
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public long getQEFrequency()
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{
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final ItemStack is = this.internalInventory.getStackInSlot( 0 );
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if( is != null )
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if( !is.isEmpty() )
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{
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final NBTTagCompound c = is.getTagCompound();
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if( c != null )
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