First batch of null -> isEmpty() checks.

I most likely still missed a ton of checks...
This commit is contained in:
Gunther De Wachter
2017-06-26 05:15:25 +02:00
parent 370fc49357
commit da5879b667
117 changed files with 594 additions and 570 deletions
@@ -343,7 +343,7 @@ public class TileIOPort extends AENetworkInvTile implements IUpgradeableHost, IC
for( int x = 0; x < 6; x++ )
{
final ItemStack is = this.cells.getStackInSlot( x );
if( is != null )
if( !is.isEmpty() )
{
if( ItemsToMove > 0 )
{
@@ -513,9 +513,9 @@ public class TileIOPort extends AENetworkInvTile implements IUpgradeableHost, IC
final WrapperInventoryRange wir = new WrapperInventoryRange( this, this.output, true );
final ItemStack result = InventoryAdaptor.getAdaptor( wir, EnumFacing.UP ).addItems( this.getStackInSlot( x ) );
if( result == null )
if( result.isEmpty() )
{
this.setInventorySlotContents( x, null );
this.setInventorySlotContents( x, ItemStack.EMPTY );
return true;
}