Deleted unnecessary casts with Eclipse

This commit is contained in:
Andrew
2014-09-28 11:56:16 -07:00
parent 94d5319038
commit da63aca95c
89 changed files with 348 additions and 360 deletions
@@ -310,10 +310,10 @@ public class RenderBlocksWorkaround extends RenderBlocks
{
Tessellator tessellator = Tessellator.instance;
double d3 = (double) par8Icon.getInterpolatedU( this.renderMinZ * 16.0D );
double d4 = (double) par8Icon.getInterpolatedU( this.renderMaxZ * 16.0D );
double d5 = (double) par8Icon.getInterpolatedV( 16.0D - this.renderMaxY * 16.0D );
double d6 = (double) par8Icon.getInterpolatedV( 16.0D - this.renderMinY * 16.0D );
double d3 = par8Icon.getInterpolatedU( this.renderMinZ * 16.0D );
double d4 = par8Icon.getInterpolatedU( this.renderMaxZ * 16.0D );
double d5 = par8Icon.getInterpolatedV( 16.0D - this.renderMaxY * 16.0D );
double d6 = par8Icon.getInterpolatedV( 16.0D - this.renderMinY * 16.0D );
double d11 = par2 + this.renderMinX;
double d12 = par4 + this.renderMinY;
@@ -364,10 +364,10 @@ public class RenderBlocksWorkaround extends RenderBlocks
{
Tessellator tessellator = Tessellator.instance;
double d3 = (double) par8Icon.getInterpolatedU( 16.0D - this.renderMinZ * 16.0D );
double d4 = (double) par8Icon.getInterpolatedU( 16.0D - this.renderMaxZ * 16.0D );
double d5 = (double) par8Icon.getInterpolatedV( 16.0D - this.renderMaxY * 16.0D );
double d6 = (double) par8Icon.getInterpolatedV( 16.0D - this.renderMinY * 16.0D );
double d3 = par8Icon.getInterpolatedU( 16.0D - this.renderMinZ * 16.0D );
double d4 = par8Icon.getInterpolatedU( 16.0D - this.renderMaxZ * 16.0D );
double d5 = par8Icon.getInterpolatedV( 16.0D - this.renderMaxY * 16.0D );
double d6 = par8Icon.getInterpolatedV( 16.0D - this.renderMinY * 16.0D );
double d11 = par2 + this.renderMaxX;
double d12 = par4 + this.renderMinY;
@@ -446,10 +446,10 @@ public class RenderBlocksWorkaround extends RenderBlocks
{
Tessellator tessellator = Tessellator.instance;
double d3 = (double) par8Icon.getInterpolatedU( this.renderMinX * 16.0D );
double d4 = (double) par8Icon.getInterpolatedU( this.renderMaxX * 16.0D );
double d5 = (double) par8Icon.getInterpolatedV( this.renderMinZ * 16.0D );
double d6 = (double) par8Icon.getInterpolatedV( this.renderMaxZ * 16.0D );
double d3 = par8Icon.getInterpolatedU( this.renderMinX * 16.0D );
double d4 = par8Icon.getInterpolatedU( this.renderMaxX * 16.0D );
double d5 = par8Icon.getInterpolatedV( this.renderMinZ * 16.0D );
double d6 = par8Icon.getInterpolatedV( this.renderMaxZ * 16.0D );
double d11 = par2 + this.renderMinX;
double d12 = par2 + this.renderMaxX;
@@ -500,10 +500,10 @@ public class RenderBlocksWorkaround extends RenderBlocks
{
Tessellator tessellator = Tessellator.instance;
double d3 = (double) par8Icon.getInterpolatedU( this.renderMinX * 16.0D );
double d4 = (double) par8Icon.getInterpolatedU( this.renderMaxX * 16.0D );
double d5 = (double) par8Icon.getInterpolatedV( this.renderMinZ * 16.0D );
double d6 = (double) par8Icon.getInterpolatedV( this.renderMaxZ * 16.0D );
double d3 = par8Icon.getInterpolatedU( this.renderMinX * 16.0D );
double d4 = par8Icon.getInterpolatedU( this.renderMaxX * 16.0D );
double d5 = par8Icon.getInterpolatedV( this.renderMinZ * 16.0D );
double d6 = par8Icon.getInterpolatedV( this.renderMaxZ * 16.0D );
double d11 = par2 + this.renderMinX;
double d12 = par2 + this.renderMaxX;
@@ -554,10 +554,10 @@ public class RenderBlocksWorkaround extends RenderBlocks
{
Tessellator tessellator = Tessellator.instance;
double d3 = (double) par8Icon.getInterpolatedU( 16.0D - this.renderMinX * 16.0D );
double d4 = (double) par8Icon.getInterpolatedU( 16.0D - this.renderMaxX * 16.0D );
double d5 = (double) par8Icon.getInterpolatedV( 16.0D - this.renderMaxY * 16.0D );
double d6 = (double) par8Icon.getInterpolatedV( 16.0D - this.renderMinY * 16.0D );
double d3 = par8Icon.getInterpolatedU( 16.0D - this.renderMinX * 16.0D );
double d4 = par8Icon.getInterpolatedU( 16.0D - this.renderMaxX * 16.0D );
double d5 = par8Icon.getInterpolatedV( 16.0D - this.renderMaxY * 16.0D );
double d6 = par8Icon.getInterpolatedV( 16.0D - this.renderMinY * 16.0D );
double d11 = par2 + this.renderMinX;
double d12 = par2 + this.renderMaxX;
@@ -608,10 +608,10 @@ public class RenderBlocksWorkaround extends RenderBlocks
{
Tessellator tessellator = Tessellator.instance;
double d3 = (double) par8Icon.getInterpolatedU( this.renderMinX * 16.0D );
double d4 = (double) par8Icon.getInterpolatedU( this.renderMaxX * 16.0D );
double d5 = (double) par8Icon.getInterpolatedV( 16.0D - this.renderMaxY * 16.0D );
double d6 = (double) par8Icon.getInterpolatedV( 16.0D - this.renderMinY * 16.0D );
double d3 = par8Icon.getInterpolatedU( this.renderMinX * 16.0D );
double d4 = par8Icon.getInterpolatedU( this.renderMaxX * 16.0D );
double d5 = par8Icon.getInterpolatedV( 16.0D - this.renderMaxY * 16.0D );
double d6 = par8Icon.getInterpolatedV( 16.0D - this.renderMinY * 16.0D );
double d11 = par2 + this.renderMinX;
double d12 = par2 + this.renderMaxX;