Deleted unnecessary casts with Eclipse
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@@ -23,7 +23,7 @@ final public class EntityGrowingCrystal extends EntityItem
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public float getProgress()
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{
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return (float) progress_1000 / 1000.0f;
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return progress_1000 / 1000.0f;
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}
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public EntityGrowingCrystal(World w) {
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@@ -30,9 +30,9 @@ public class RenderTinyTNTPrimed extends Render
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GL11.glTranslatef( (float) x, (float) y - 0.25f, (float) z );
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float f2;
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if ( (float) tnt.fuse - life + 1.0F < 10.0F )
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if ( tnt.fuse - life + 1.0F < 10.0F )
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{
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f2 = 1.0F - ((float) tnt.fuse - life + 1.0F) / 10.0F;
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f2 = 1.0F - (tnt.fuse - life + 1.0F) / 10.0F;
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if ( f2 < 0.0F )
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{
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@@ -51,7 +51,7 @@ public class RenderTinyTNTPrimed extends Render
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}
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GL11.glScalef( 0.5f, 0.5f, 0.5f );
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f2 = (1.0F - ((float) tnt.fuse - life + 1.0F) / 100.0F) * 0.8F;
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f2 = (1.0F - (tnt.fuse - life + 1.0F) / 100.0F) * 0.8F;
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this.bindEntityTexture( tnt );
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this.blockRenderer.renderBlockAsItem( Blocks.tnt, 0, tnt.getBrightness( life ) );
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