Formation Plane Added.
This commit is contained in:
@@ -1,23 +1,117 @@
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package appeng.parts.automation;
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import java.util.ArrayList;
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import java.util.List;
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import net.minecraft.client.renderer.RenderBlocks;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemBlock;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.World;
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import net.minecraft.world.WorldServer;
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import net.minecraft.world.chunk.Chunk;
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import net.minecraftforge.common.IPlantable;
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import net.minecraftforge.common.util.ForgeDirection;
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import appeng.api.config.AccessRestriction;
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import appeng.api.config.Actionable;
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import appeng.api.config.FuzzyMode;
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import appeng.api.config.IncludeExclude;
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import appeng.api.config.Settings;
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import appeng.api.config.Upgrades;
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import appeng.api.networking.events.MENetworkCellArrayUpdate;
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import appeng.api.networking.events.MENetworkChannelsChanged;
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import appeng.api.networking.events.MENetworkEventSubscribe;
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import appeng.api.networking.security.BaseActionSource;
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import appeng.api.parts.IPart;
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import appeng.api.parts.IPartCollsionHelper;
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import appeng.api.parts.IPartHost;
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import appeng.api.parts.IPartRenderHelper;
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import appeng.api.storage.ICellContainer;
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import appeng.api.storage.IMEInventory;
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import appeng.api.storage.IMEInventoryHandler;
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import appeng.api.storage.StorageChannel;
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import appeng.api.storage.data.IAEItemStack;
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import appeng.api.storage.data.IItemList;
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import appeng.api.util.IConfigManager;
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import appeng.client.texture.CableBusTextures;
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import appeng.parts.PartBasicState;
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import appeng.core.sync.GuiBridge;
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import appeng.helpers.IPriorityHost;
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import appeng.me.GridAccessException;
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import appeng.me.storage.MEInventoryHandler;
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import appeng.tile.inventory.AppEngInternalAEInventory;
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import appeng.tile.inventory.InvOperation;
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import appeng.util.Platform;
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import appeng.util.item.ItemList;
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import appeng.util.prioitylist.FuzzyPriorityList;
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import appeng.util.prioitylist.PrecisePriorityList;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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public class PartFormationPlane extends PartBasicState
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public class PartFormationPlane extends PartUpgradeable implements ICellContainer, IPriorityHost, IMEInventory<IAEItemStack>
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{
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int priority = 0;
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boolean wasActive = false;
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boolean blocked = false;
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MEInventoryHandler myHandler = new MEInventoryHandler( this );
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AppEngInternalAEInventory Config = new AppEngInternalAEInventory( this, 63 );
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public PartFormationPlane(ItemStack is) {
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super( PartFormationPlane.class, is );
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settings.registerSetting( Settings.FUZZY_MODE, FuzzyMode.IGNORE_ALL );
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updateHandler();
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}
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@Override
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public boolean onActivate(EntityPlayer player, Vec3 pos)
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{
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if ( !player.isSneaking() )
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{
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if ( Platform.isClient() )
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return true;
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Platform.openGUI( player, getHost().getTile(), side, GuiBridge.GUI_FPLANE );
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return true;
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}
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return false;
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}
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protected int getUpgradeSlots()
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{
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return 5;
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}
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@Override
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public IInventory getInventoryByName(String name)
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{
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if ( name.equals( "config" ) )
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return Config;
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return super.getInventoryByName( name );
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}
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@MENetworkEventSubscribe
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public void updateChannels(MENetworkChannelsChanged chann)
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{
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boolean currentActive = proxy.isActive();
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if ( wasActive != currentActive )
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{
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wasActive = currentActive;
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try
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{
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proxy.getGrid().postEvent( new MENetworkCellArrayUpdate() );
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}
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catch (GridAccessException e)
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{
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// :P
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}
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}
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}
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@Override
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@@ -129,4 +223,201 @@ public class PartFormationPlane extends PartBasicState
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return 1;
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}
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@Override
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public List<IMEInventoryHandler> getCellArray(StorageChannel channel)
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{
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if ( proxy.isActive() )
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{
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List<IMEInventoryHandler> Handler = new ArrayList( 1 );
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Handler.add( myHandler );
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return Handler;
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}
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return new ArrayList();
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}
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@Override
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public void updateSetting(IConfigManager manager, Enum settingName, Enum newValue)
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{
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updateHandler();
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host.markForSave();
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}
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@Override
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public void setPriority(int newValue)
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{
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priority = newValue;
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host.markForSave();
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updateHandler();
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}
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@Override
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public void onChangeInventory(IInventory inv, int slot, InvOperation mc, ItemStack removedStack, ItemStack newStack)
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{
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super.onChangeInventory( inv, slot, mc, removedStack, newStack );
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if ( inv == Config )
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updateHandler();
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}
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private void updateHandler()
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{
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myHandler.myAccess = AccessRestriction.WRITE;
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myHandler.myWhitelist = getInstalledUpgrades( Upgrades.INVERTER ) > 0 ? IncludeExclude.BLACKLIST : IncludeExclude.WHITELIST;
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myHandler.myPriority = priority;
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IItemList priorityList = new ItemList();
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int slotsToUse = 18 + getInstalledUpgrades( Upgrades.CAPACITY ) * 9;
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for (int x = 0; x < Config.getSizeInventory() && x < slotsToUse; x++)
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{
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IAEItemStack is = Config.getAEStackInSlot( x );
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if ( is != null )
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priorityList.add( is );
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}
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if ( getInstalledUpgrades( Upgrades.FUZZY ) > 0 )
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myHandler.myPartitionList = new FuzzyPriorityList( priorityList, (FuzzyMode) this.getConfigManager().getSetting( Settings.FUZZY_MODE ) );
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else
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myHandler.myPartitionList = new PrecisePriorityList( priorityList );
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try
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{
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proxy.getGrid().postEvent( new MENetworkCellArrayUpdate() );
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}
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catch (GridAccessException e)
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{
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// :P
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}
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}
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@Override
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public void writeToNBT(NBTTagCompound data)
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{
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super.writeToNBT( data );
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Config.writeToNBT( data, "config" );
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data.setInteger( "priority", priority );
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}
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public void readFromNBT(NBTTagCompound data)
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{
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super.readFromNBT( data );
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Config.readFromNBT( data, "config" );
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priority = data.getInteger( "priority" );
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updateHandler();
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}
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@Override
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public IAEItemStack extractItems(IAEItemStack request, Actionable mode, BaseActionSource src)
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{
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return null;
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}
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@Override
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public IItemList<IAEItemStack> getAvailableItems(IItemList<IAEItemStack> out)
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{
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return out;
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}
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@Override
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public StorageChannel getChannel()
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{
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return StorageChannel.ITEMS;
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}
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@Override
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public int getPriority()
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{
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return priority;
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}
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@Override
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public void blinkCell(int slot)
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{
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// :P
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}
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@Override
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public void onNeighborChanged()
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{
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TileEntity te = host.getTile();
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World w = te.getWorldObj();
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ForgeDirection side = this.side;
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int x = te.xCoord + side.offsetX;
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int y = te.yCoord + side.offsetY;
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int z = te.zCoord + side.offsetZ;
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blocked = !w.getBlock( x, y, z ).isAir( w, x, y, z );
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}
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@Override
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public IAEItemStack injectItems(IAEItemStack input, Actionable type, BaseActionSource src)
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{
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if ( blocked || input == null || input.getStackSize() <= 0 )
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return input;
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ItemStack is = input.getItemStack();
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Item i = is.getItem();
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long maxStorage = Math.min( input.getStackSize(), is.getMaxStackSize() );
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boolean worked = false;
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TileEntity te = host.getTile();
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World w = te.getWorldObj();
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ForgeDirection side = this.side;
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int x = te.xCoord + side.offsetX;
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int y = te.yCoord + side.offsetY;
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int z = te.zCoord + side.offsetZ;
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if ( w.getBlock( x, y, z ).isAir( w, x, y, z ) )
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{
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if ( i instanceof ItemBlock || i instanceof IPlantable )
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{
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EntityPlayer player = Platform.getPlayer( (WorldServer) w );
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player.prevCameraPitch = player.cameraPitch = 0;
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player.prevCameraYaw = player.cameraYaw = 0;
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maxStorage = is.stackSize;
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worked = true;
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if ( type == Actionable.MODULATE )
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{
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i.onItemUse( is, player, w, x, y, z, side.ordinal(), side.offsetX, side.offsetY, side.offsetZ );
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maxStorage = maxStorage - is.stackSize;
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}
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else
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maxStorage = 1;
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}
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else
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{
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worked = true;
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Chunk c = w.getChunkFromBlockCoords( x, z );
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int sum = 0;
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for (List Z : c.entityLists)
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sum += Z.size();
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if ( sum < 32 )
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{
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if ( type == Actionable.MODULATE )
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{
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is.stackSize = (int) maxStorage;
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List<ItemStack> out = new ArrayList( 1 );
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out.add( is );
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if ( type == Actionable.MODULATE )
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Platform.spawnDrops( w, x, y, z, out );
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}
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}
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}
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}
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blocked = !w.getBlock( x, y, z ).isAir( w, x, y, z );
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if ( worked )
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{
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IAEItemStack out = input.copy();
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out.decStackSize( maxStorage );
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return out;
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}
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return input;
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}
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}
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