sort modifier
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@@ -57,30 +57,30 @@ import appeng.util.ReadableNumberConverter;
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public class GuiCraftingCPU extends AEBaseGui implements ISortSource
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{
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private final static int GUI_HEIGHT = 184;
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private final static int GUI_WIDTH = 238;
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private static final int GUI_HEIGHT = 184;
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private static final int GUI_WIDTH = 238;
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private final static int DISPLAYED_ROWS = 6;
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private static final int DISPLAYED_ROWS = 6;
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private final static int TEXT_COLOR = 0x404040;
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private final static int BACKGROUND_ALPHA = 0x5A000000;
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private static final int TEXT_COLOR = 0x404040;
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private static final int BACKGROUND_ALPHA = 0x5A000000;
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private final static int SECTION_LENGTH = 67;
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private static final int SECTION_LENGTH = 67;
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private final static int SCROLLBAR_TOP = 19;
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private final static int SCROLLBAR_LEFT = 218;
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private final static int SCROLLBAR_HEIGHT = 137;
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private static final int SCROLLBAR_TOP = 19;
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private static final int SCROLLBAR_LEFT = 218;
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private static final int SCROLLBAR_HEIGHT = 137;
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private final static int CANCEL_LEFT_OFFSET = 163;
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private final static int CANCEL_TOP_OFFSET = 25;
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private final static int CANCEL_HEIGHT = 20;
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private final static int CANCEL_WIDTH = 50;
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private static final int CANCEL_LEFT_OFFSET = 163;
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private static final int CANCEL_TOP_OFFSET = 25;
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private static final int CANCEL_HEIGHT = 20;
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private static final int CANCEL_WIDTH = 50;
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private final static int TITLE_TOP_OFFSET = 7;
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private final static int TITLE_LEFT_OFFSET = 8;
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private static final int TITLE_TOP_OFFSET = 7;
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private static final int TITLE_LEFT_OFFSET = 8;
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private final static int ITEMSTACK_LEFT_OFFSET = 9;
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private final static int ITEMSTACK_TOP_OFFSET = 22;
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private static final int ITEMSTACK_LEFT_OFFSET = 9;
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private static final int ITEMSTACK_TOP_OFFSET = 22;
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private final ContainerCraftingCPU craftingCpu;
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@@ -39,9 +39,9 @@ import appeng.tile.storage.TileSkyChest;
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public class RenderBlockSkyChest extends BaseBlockRender<BlockSkyChest, TileSkyChest>
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{
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private final static ResourceLocation SKY_STONE_CHEST = new ResourceLocation( "appliedenergistics2", "textures/models/skychest.png" );
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private final static ResourceLocation SKY_BLOCK_CHEST = new ResourceLocation( "appliedenergistics2", "textures/models/skyblockchest.png" );
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private final static ResourceLocation[] METADATA_TO_TEXTURE = {
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private static final ResourceLocation SKY_STONE_CHEST = new ResourceLocation( "appliedenergistics2", "textures/models/skychest.png" );
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private static final ResourceLocation SKY_BLOCK_CHEST = new ResourceLocation( "appliedenergistics2", "textures/models/skyblockchest.png" );
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private static final ResourceLocation[] METADATA_TO_TEXTURE = {
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SKY_STONE_CHEST,
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SKY_BLOCK_CHEST
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};
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