Remove the use of SlotItemHandler since we are only faking an inventory-backed slot, (#4654)
we might as well use what we had used pre-2017, which is simply extending a normal Slot. This should also fix #4652.
This commit is contained in:
committed by
Sebastian Hartte
parent
00d4c20d9f
commit
db9ec2b070
@@ -21,23 +21,22 @@ package appeng.client.me;
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import javax.annotation.Nonnull;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.inventory.Inventory;
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import net.minecraft.inventory.container.Slot;
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import net.minecraft.item.ItemStack;
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import net.minecraftforge.items.SlotItemHandler;
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import appeng.api.storage.data.IAEFluidStack;
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import appeng.fluids.container.slots.IMEFluidSlot;
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/**
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* @author BrockWS
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* @version rv6 - 22/05/2018
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* @since rv6 22/05/2018
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*/
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public class SlotFluidME extends SlotItemHandler implements IMEFluidSlot {
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public class SlotFluidME extends Slot implements IMEFluidSlot {
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private InternalFluidSlotME slot;
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private static final IInventory EMPTY_INVENTORY = new Inventory(0);
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private final InternalFluidSlotME slot;
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public SlotFluidME(InternalFluidSlotME slot) {
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super(null, 0, slot.getxPosition(), slot.getyPosition());
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super(EMPTY_INVENTORY, 0, slot.getxPosition(), slot.getyPosition());
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this.slot = slot;
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}
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@@ -50,7 +49,7 @@ public class SlotFluidME extends SlotItemHandler implements IMEFluidSlot {
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}
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@Override
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public boolean isItemValid(final ItemStack par1ItemStack) {
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public boolean isItemValid(final ItemStack stack) {
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return false;
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}
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@@ -69,7 +68,7 @@ public class SlotFluidME extends SlotItemHandler implements IMEFluidSlot {
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}
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@Override
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public void putStack(final ItemStack par1ItemStack) {
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public void putStack(final ItemStack stack) {
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}
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@@ -85,7 +84,7 @@ public class SlotFluidME extends SlotItemHandler implements IMEFluidSlot {
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}
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@Override
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public boolean canTakeStack(final PlayerEntity par1PlayerEntity) {
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public boolean canTakeStack(final PlayerEntity player) {
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return false;
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}
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}
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