Removes the unneeded information about the current class in all blocks

Every Block had a call to its super, passing its own class.
This can easily be simulated by calling `this.getClass()` in the super class.
Also this was basically only used as using a name.
In the future it might be advisable to not use such methods,
since they are prone to refactoring.
This commit is contained in:
thatsIch
2015-04-04 00:42:19 +02:00
parent e6e1771349
commit dbacb566bb
54 changed files with 81 additions and 125 deletions
@@ -38,7 +38,8 @@ public class BlockCellWorkbench extends AEBaseBlock
public BlockCellWorkbench()
{
super( BlockCellWorkbench.class, Material.iron );
super( Material.iron );
this.setTileEntity( TileCellWorkbench.class );
this.setFeature( EnumSet.of( AEFeature.StorageCells ) );
}
@@ -54,7 +54,8 @@ public class BlockCharger extends AEBaseBlock implements ICustomCollision
public BlockCharger()
{
super( BlockCharger.class, Material.iron );
super( Material.iron );
this.setTileEntity( TileCharger.class );
this.setLightOpacity( 2 );
this.isFullSize = this.isOpaque = false;
@@ -38,7 +38,8 @@ public class BlockCondenser extends AEBaseBlock
public BlockCondenser()
{
super( BlockCondenser.class, Material.iron );
super( Material.iron );
this.setTileEntity( TileCondenser.class );
this.setFeature( EnumSet.of( AEFeature.Core ) );
}
@@ -40,7 +40,8 @@ public class BlockInscriber extends AEBaseBlock
public BlockInscriber()
{
super( BlockInscriber.class, Material.iron );
super( Material.iron );
this.setTileEntity( TileInscriber.class );
this.setLightOpacity( 2 );
this.isFullSize = this.isOpaque = false;
@@ -41,7 +41,8 @@ public class BlockInterface extends AEBaseBlock
public BlockInterface()
{
super( BlockInterface.class, Material.iron );
super( Material.iron );
this.setTileEntity( TileInterface.class );
this.setFeature( EnumSet.of( AEFeature.Core ) );
}
@@ -37,7 +37,6 @@ public class BlockLightDetector extends BlockQuartzTorch
public BlockLightDetector()
{
super( BlockLightDetector.class );
this.setTileEntity( TileLightDetector.class );
this.setFeature( EnumSet.of( AEFeature.LightDetector ) );
}
@@ -49,7 +49,8 @@ public class BlockPaint extends AEBaseBlock
public BlockPaint()
{
super( BlockPaint.class, new MaterialLiquid( MapColor.airColor ) );
super( new MaterialLiquid( MapColor.airColor ) );
this.setTileEntity( TilePaint.class );
this.setLightOpacity( 0 );
this.isFullSize = false;
@@ -51,7 +51,7 @@ public class BlockQuartzGrowthAccelerator extends AEBaseBlock implements IOrient
public BlockQuartzGrowthAccelerator()
{
super( BlockQuartzGrowthAccelerator.class, Material.rock );
super( Material.rock );
this.setStepSound( Block.soundTypeMetal );
this.setTileEntity( TileQuartzGrowthAccelerator.class );
this.setFeature( EnumSet.of( AEFeature.Core ) );
@@ -51,19 +51,15 @@ import appeng.helpers.MetaRotation;
public class BlockQuartzTorch extends AEBaseBlock implements IOrientableBlock, ICustomCollision
{
public BlockQuartzTorch()
{
this( BlockQuartzTorch.class );
this.setLightLevel( 0.9375F );
this.setFeature( EnumSet.of( AEFeature.DecorativeLights ) );
}
super( Material.circuits );
protected BlockQuartzTorch( Class which )
{
super( which, Material.circuits );
this.setFeature( EnumSet.of( AEFeature.DecorativeLights ) );
this.setLightLevel( 0.9375F );
this.setLightOpacity( 0 );
this.isFullSize = this.isOpaque = false;
this.isFullSize = false;
this.isOpaque = false;
}
@Override
@@ -40,7 +40,8 @@ public class BlockSecurity extends AEBaseBlock
public BlockSecurity()
{
super( BlockSecurity.class, Material.iron );
super( Material.iron );
this.setTileEntity( TileSecurity.class );
this.setFeature( EnumSet.of( AEFeature.Security ) );
}
@@ -49,7 +49,7 @@ public class BlockSkyCompass extends AEBaseBlock implements ICustomCollision
public BlockSkyCompass()
{
super( BlockSkyCompass.class, Material.iron );
super( Material.iron );
this.setTileEntity( TileSkyCompass.class );
this.isOpaque = this.isFullSize = false;
this.lightOpacity = 0;
@@ -58,7 +58,7 @@ public class BlockTinyTNT extends AEBaseBlock implements ICustomCollision
public BlockTinyTNT()
{
super( BlockTinyTNT.class, Material.tnt );
super( Material.tnt );
this.setLightOpacity( 1 );
this.setBlockBounds( 0.25f, 0.0f, 0.25f, 0.75f, 0.5f, 0.75f );
this.isFullSize = this.isOpaque = false;
@@ -44,7 +44,7 @@ public final class BlockVibrationChamber extends AEBaseBlock
public BlockVibrationChamber()
{
super( BlockVibrationChamber.class, Material.iron );
super( Material.iron );
this.setTileEntity( TileVibrationChamber.class );
this.setHardness( 4.2F );
this.setFeature( EnumSet.of( AEFeature.PowerGen ) );