Removes the unneeded information about the current class in all blocks

Every Block had a call to its super, passing its own class.
This can easily be simulated by calling `this.getClass()` in the super class.
Also this was basically only used as using a name.
In the future it might be advisable to not use such methods,
since they are prone to refactoring.
This commit is contained in:
thatsIch
2015-04-04 00:42:19 +02:00
parent e6e1771349
commit dbacb566bb
54 changed files with 81 additions and 125 deletions
@@ -48,16 +48,12 @@ public class BlockEnergyCell extends AEBaseBlock
public BlockEnergyCell()
{
this( BlockEnergyCell.class );
super( AEGlassMaterial.INSTANCE );
this.setTileEntity( TileEnergyCell.class );
this.setFeature( EnumSet.of( AEFeature.Core ) );
}
public BlockEnergyCell( Class c )
{
super( c, AEGlassMaterial.INSTANCE );
}
@Override
protected Class<? extends BaseBlockRender> getRenderer()
{