Typo resursive
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@@ -15,14 +15,14 @@ public class ItemEncodedPatternRenderer implements IItemRenderer
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{
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RenderItem ri = new RenderItem();
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boolean resursive;
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boolean recursive;
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@Override
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public boolean handleRenderType(ItemStack item, ItemRenderType type)
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{
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boolean isShiftHeld = Keyboard.isKeyDown( Keyboard.KEY_LSHIFT ) || Keyboard.isKeyDown( Keyboard.KEY_RSHIFT );
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if ( resursive == false && type == IItemRenderer.ItemRenderType.INVENTORY && isShiftHeld )
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if ( recursive == false && type == IItemRenderer.ItemRenderType.INVENTORY && isShiftHeld )
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{
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ItemEncodedPattern iep = (ItemEncodedPattern) item.getItem();
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if ( iep.getOutput( item ) != null )
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@@ -41,7 +41,7 @@ public class ItemEncodedPatternRenderer implements IItemRenderer
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@Override
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public void renderItem(ItemRenderType type, ItemStack item, Object... data)
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{
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resursive = true;
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recursive = true;
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ItemEncodedPattern iep = (ItemEncodedPattern) item.getItem();
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@@ -54,6 +54,6 @@ public class ItemEncodedPatternRenderer implements IItemRenderer
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RenderHelper.disableStandardItemLighting();
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GL11.glPopAttrib();
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resursive = false;
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recursive = false;
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}
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}
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