Wrenches no longer rotate when sneaking.
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@@ -27,7 +27,7 @@ public class ToolQuartzWrench extends AEBaseItem implements IAEWrench, IToolWren
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public boolean onItemUseFirst(ItemStack is, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ)
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public boolean onItemUseFirst(ItemStack is, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ)
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{
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{
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int id = world.getBlockId( x, y, z );
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int id = world.getBlockId( x, y, z );
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if ( id > 0 )
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if ( id > 0 && !player.isSneaking() )
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{
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{
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Block b = Block.blocksList[id];
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Block b = Block.blocksList[id];
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if ( b != null )
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if ( b != null )
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