Wrenches no longer rotate when sneaking.

This commit is contained in:
AlgorithmX2
2014-01-30 19:23:29 -06:00
parent 79a8da50a8
commit dc9a337560
+1 -1
View File
@@ -27,7 +27,7 @@ public class ToolQuartzWrench extends AEBaseItem implements IAEWrench, IToolWren
public boolean onItemUseFirst(ItemStack is, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ) public boolean onItemUseFirst(ItemStack is, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ)
{ {
int id = world.getBlockId( x, y, z ); int id = world.getBlockId( x, y, z );
if ( id > 0 ) if ( id > 0 && !player.isSneaking() )
{ {
Block b = Block.blocksList[id]; Block b = Block.blocksList[id];
if ( b != null ) if ( b != null )