ME Tunnel + Network Tool
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@@ -1,24 +1,160 @@
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package appeng.container.implementations;
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import java.io.IOException;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.inventory.ICrafting;
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import net.minecraft.item.ItemStack;
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import net.minecraft.network.packet.Packet;
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import net.minecraftforge.common.ForgeDirection;
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import appeng.api.AEApi;
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import appeng.api.networking.IGrid;
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import appeng.api.networking.IGridBlock;
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import appeng.api.networking.IGridHost;
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import appeng.api.networking.IGridNode;
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import appeng.api.networking.energy.IEnergyGrid;
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import appeng.api.storage.data.IAEItemStack;
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import appeng.api.storage.data.IItemList;
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import appeng.container.AEBaseContainer;
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import appeng.core.sync.packets.PacketMEInventoryUpdate;
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import appeng.helpers.INetworkTool;
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import appeng.util.Platform;
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import appeng.util.item.AEItemStack;
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import cpw.mods.fml.common.network.PacketDispatcher;
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import cpw.mods.fml.common.network.Player;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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public class ContainerNetworkStatus extends AEBaseContainer
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{
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TileEntity myte;
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IGrid network;
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public ContainerNetworkStatus(InventoryPlayer ip, TileEntity te) {
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super( ip, te, null );
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myte = te;
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public ContainerNetworkStatus(InventoryPlayer ip, INetworkTool te) {
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super( ip, null, null );
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IGridHost host = te.getGridHost();
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// addSlotToContainer( new SlotRestrictedInput(
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// PlaceableItemType.WIRELESS_TERMINAL, te, 0, 71, 14 ) );
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// addSlotToContainer( new SlotOutput( te, 1, 71, 14,
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// PlaceableItemType.WIRELESS_TERMINAL.icon ) );
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if ( host != null )
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{
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findNode( host, ForgeDirection.UNKNOWN );
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for (ForgeDirection d : ForgeDirection.VALID_DIRECTIONS)
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findNode( host, d );
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}
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bindPlayerInventory( ip, 0, 199 - /* height of playerinventory */82 );
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if ( network == null )
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ip.player.closeScreen();
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}
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private void findNode(IGridHost host, ForgeDirection d)
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{
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if ( network == null )
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{
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IGridNode node = host.getGridNode( d );
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if ( node != null )
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network = node.getGrid();
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}
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}
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int delay = 0;
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public long avgAddition;
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public long powerUsage;
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int lo_avgAddition, hi_avgAddition;
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int lo_powerUsage, hi_powerUsage;
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@Override
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@SideOnly(Side.CLIENT)
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public void updateProgressBar(int idx, int value)
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{
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switch (idx)
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{
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case 0:
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lo_avgAddition = value;
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break;
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case 1:
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hi_avgAddition = value;
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break;
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case 2:
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lo_powerUsage = value;
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break;
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case 3:
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hi_powerUsage = value;
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break;
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}
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avgAddition = ((long) hi_avgAddition) << 32 | lo_avgAddition;
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powerUsage = ((long) hi_powerUsage) << 32 | lo_powerUsage;
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}
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@Override
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public void detectAndSendChanges()
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{
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delay++;
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if ( Platform.isServer() && delay > 1 && network != null )
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{
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delay = 0;
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IEnergyGrid eg = network.getCache( IEnergyGrid.class );
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if ( eg != null )
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{
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avgAddition = (long) (100.0 * eg.getAvgPowerInjection());
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powerUsage = (long) (100.0 * eg.getAvgPowerUsage());
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lo_avgAddition = (int) (avgAddition & 0xffffffffL);
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hi_avgAddition = (int) (avgAddition >> 32L);
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lo_powerUsage = (int) (powerUsage & 0xffffffffL);
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hi_powerUsage = (int) (powerUsage >> 32L);
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for (Object c : this.crafters)
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{
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ICrafting icrafting = (ICrafting) c;
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icrafting.sendProgressBarUpdate( this, 0, (int) lo_avgAddition );
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icrafting.sendProgressBarUpdate( this, 1, (int) hi_avgAddition );
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icrafting.sendProgressBarUpdate( this, 2, (int) lo_powerUsage );
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icrafting.sendProgressBarUpdate( this, 3, (int) hi_powerUsage );
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}
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}
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PacketMEInventoryUpdate piu;
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try
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{
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piu = new PacketMEInventoryUpdate();
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for (Class<? extends IGridHost> machineClass : network.getMachinesClasses())
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{
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IItemList<IAEItemStack> list = AEApi.instance().storage().createItemList();
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for (IGridNode machine : network.getMachines( machineClass ))
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{
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IGridBlock blk = machine.getGridBlock();
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ItemStack is = blk.getMachineRepresentation();
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if ( is != null )
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{
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IAEItemStack ais = AEItemStack.create( is );
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ais.setStackSize( 1 );
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ais.setCountRequestable( (long) (blk.getIdlePowerUsage() * 100.0) );
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list.add( ais );
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}
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}
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for (IAEItemStack ais : list)
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piu.appendItem( ais );
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}
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Packet p = piu.getPacket();
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for (Object c : this.crafters)
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{
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if ( c instanceof Player )
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PacketDispatcher.sendPacketToPlayer( p, (Player) c );
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}
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}
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catch (IOException e)
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{
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// :P
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}
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}
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super.detectAndSendChanges();
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}
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}
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