Partial progress on pattern slot.
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@@ -27,19 +27,26 @@ import appeng.util.item.AEItemStack;
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public class SlotCraftingTerm extends AppEngCraftingSlot
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{
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private final IInventory craftMatrix;
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private final IInventory craftInv;
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private final IInventory pattern;
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private final BaseActionSource mySrc;
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private final IEnergySource energySrc;
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private final IStorageMonitorable storage;
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public SlotCraftingTerm(EntityPlayer player, BaseActionSource mySrc, IEnergySource energySrc, IStorageMonitorable storage, IInventory cMatrix,
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IInventory output, int x, int y) {
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IInventory secondMatrix, IInventory output, int x, int y) {
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super( player, cMatrix, output, 0, x, y );
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this.energySrc = energySrc;
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this.storage = storage;
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this.mySrc = mySrc;
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craftMatrix = cMatrix;
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pattern = cMatrix;
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craftInv = secondMatrix;
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}
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public IInventory getCraftingMatrix()
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{
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return craftInv;
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}
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@Override
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@@ -103,22 +110,21 @@ public class SlotCraftingTerm extends AppEngCraftingSlot
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return null;
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}
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ItemStack craftItem(EntityPlayer p, ItemStack request, IMEMonitor<IAEItemStack> inv, IItemList all)
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public ItemStack craftItem(EntityPlayer p, ItemStack request, IMEMonitor<IAEItemStack> inv, IItemList all)
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{
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// update crafting matrx...
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ItemStack is = getStack();
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if ( is != null && Platform.isSameItem( request, is ) )
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{
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ItemStack[] set = new ItemStack[craftMatrix.getSizeInventory()];
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ItemStack[] set = new ItemStack[pattern.getSizeInventory()];
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// add one of each item to the items on the board...
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List<ItemStack> drops = new ArrayList();
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if ( Platform.isServer() )
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{
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InventoryCrafting ic = new InventoryCrafting( new ContainerNull(), 3, 3 );
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for (int x = 0; x < 9; x++)
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ic.setInventorySlotContents( x, craftMatrix.getStackInSlot( x ) );
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ic.setInventorySlotContents( x, pattern.getStackInSlot( x ) );
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IRecipe r = Platform.findMatchingRecipe( ic, p.worldObj );
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@@ -129,42 +135,26 @@ public class SlotCraftingTerm extends AppEngCraftingSlot
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if ( r != null && inv != null )
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{
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for (int x = 0; x < craftMatrix.getSizeInventory(); x++)
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for (int x = 0; x < pattern.getSizeInventory(); x++)
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{
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if ( craftMatrix.getStackInSlot( x ) != null )
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if ( pattern.getStackInSlot( x ) != null )
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{
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set[x] = extractItemsByRecipe( inv, p.worldObj, r, is, ic, craftMatrix.getStackInSlot( x ), x, all );
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set[x] = extractItemsByRecipe( inv, p.worldObj, r, is, ic, pattern.getStackInSlot( x ), x, all );
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ic.setInventorySlotContents( x, set[x] );
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}
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}
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}
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}
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super.onPickupFromSlot( p, is );
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// add one of each item to the items on the board...
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if ( Platform.isServer() )
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if ( preCraft( p, inv, set, is ) )
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{
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// set new items onto the crafting table...
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for (int x = 0; x < craftMatrix.getSizeInventory(); x++)
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{
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if ( craftMatrix.getStackInSlot( x ) == null )
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craftMatrix.setInventorySlotContents( x, set[x] );
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else if ( set[x] != null )
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{
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// eek! put it back!
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IAEItemStack fail = inv.injectItems( AEItemStack.create( set[x] ), Actionable.MODULATE, mySrc );
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if ( fail != null )
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drops.add( fail.getItemStack() );
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}
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}
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super.onPickupFromSlot( p, is );
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postCraft( p, inv, set, is );
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}
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// shouldn't be nessiary...
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p.openContainer.onCraftMatrixChanged( craftMatrix );
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if ( drops.size() > 0 )
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Platform.spawnDrops( p.worldObj, (int) p.posX, (int) p.posY, (int) p.posZ, drops );
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p.openContainer.onCraftMatrixChanged( getCraftingMatrix() );
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return is;
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}
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@@ -172,6 +162,37 @@ public class SlotCraftingTerm extends AppEngCraftingSlot
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return null;
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}
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public boolean preCraft(EntityPlayer p, IMEMonitor<IAEItemStack> inv, ItemStack[] set, ItemStack result)
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{
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return true;
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}
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public void postCraft(EntityPlayer p, IMEMonitor<IAEItemStack> inv, ItemStack set[], ItemStack result)
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{
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List<ItemStack> drops = new ArrayList();
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// add one of each item to the items on the board...
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if ( Platform.isServer() )
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{
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// set new items onto the crafting table...
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for (int x = 0; x < getCraftingMatrix().getSizeInventory(); x++)
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{
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if ( getCraftingMatrix().getStackInSlot( x ) == null )
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getCraftingMatrix().setInventorySlotContents( x, set[x] );
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else if ( set[x] != null )
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{
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// eek! put it back!
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IAEItemStack fail = inv.injectItems( AEItemStack.create( set[x] ), Actionable.MODULATE, mySrc );
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if ( fail != null )
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drops.add( fail.getItemStack() );
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}
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}
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}
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if ( drops.size() > 0 )
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Platform.spawnDrops( p.worldObj, (int) p.posX, (int) p.posY, (int) p.posZ, drops );
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}
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public void doClick(InventoryAction action, EntityPlayer who)
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{
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if ( getStack() == null )
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@@ -201,6 +222,8 @@ public class SlotCraftingTerm extends AppEngCraftingSlot
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maxTimesToCraft = 1;
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}
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maxTimesToCraft = CapCraftingAttempts( maxTimesToCraft );
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if ( ia == null )
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return;
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@@ -225,4 +248,9 @@ public class SlotCraftingTerm extends AppEngCraftingSlot
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}
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}
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protected int CapCraftingAttempts(int maxTimesToCraft)
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{
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return maxTimesToCraft;
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}
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}
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