Passing rotations to models
Implemented passing of rotations to models. Removed unused unlisted properties. Included dummy grinder model. Found bugs that have to be fixed. Referencing #10.
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@@ -75,7 +75,8 @@ public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBl
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@Override
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protected IProperty[] getAEStates()
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{
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return new IProperty[] { BlockTorch.FACING };
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//TODO 1.10-R - wtf?
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return new IProperty[] { AE_BLOCK_FORWARD, AE_BLOCK_UP, BlockTorch.FACING };
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}
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@Override
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