Passing rotations to models
Implemented passing of rotations to models. Removed unused unlisted properties. Included dummy grinder model. Found bugs that have to be fixed. Referencing #10.
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@@ -56,7 +56,7 @@ public class BlockController extends AEBaseTileBlock
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@Override
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protected IProperty[] getAEStates()
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{
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return new IProperty[] { CONTROLLER_STATE };
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return new IProperty[] { AE_BLOCK_FORWARD, AE_BLOCK_UP, CONTROLLER_STATE };
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}
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@Override
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