Passing rotations to models

Implemented passing of rotations to models. Removed unused unlisted
properties. Included dummy grinder model. Found bugs that have to be
fixed.
Referencing #10.
This commit is contained in:
elix-x
2016-06-30 15:51:42 +02:00
parent 0be0635a8f
commit e24d166f6a
10 changed files with 60 additions and 23 deletions
@@ -62,7 +62,8 @@ public class ToolQuartzWrench extends AEBaseItem implements IAEWrench /* , ITool
{
if( Platform.isClient() )
{
return !world.isRemote ? EnumActionResult.SUCCESS : EnumActionResult.FAIL;
//TODO 1.10-R - if we return FAIL on client, action will not be sent to server. Fix that in all Block#onItemUseFirst overrides.
return !world.isRemote ? EnumActionResult.SUCCESS : EnumActionResult.PASS;
}
if( b.rotateBlock( world, pos, side ) )