Fixed seeds, materials and other things

This commit is contained in:
Sebastian Hartte
2020-06-07 17:30:43 +02:00
parent 7693be3ec5
commit e2c62f0e27
31 changed files with 194 additions and 218 deletions
@@ -26,8 +26,8 @@ import net.minecraftforge.client.model.geometry.IModelGeometry;
public class BiometricCardModel implements IModelGeometry<BiometricCardModel>
{
private static final ResourceLocation MODEL_BASE = new ResourceLocation( AppEng.MOD_ID, "item/biometric_card" );
private static final Material TEXTURE = new Material( AtlasTexture.LOCATION_BLOCKS_TEXTURE, new ResourceLocation( AppEng.MOD_ID, "items/biometric_card_hash" ) );
public static final ResourceLocation MODEL_BASE = new ResourceLocation( AppEng.MOD_ID, "item/biometric_card_base" );
private static final Material TEXTURE = new Material( AtlasTexture.LOCATION_BLOCKS_TEXTURE, new ResourceLocation( AppEng.MOD_ID, "item/biometric_card_hash" ) );
@Override
public Collection<Material> getTextures( IModelConfiguration owner, Function<ResourceLocation, IUnbakedModel> modelGetter, Set<Pair<String, String>> missingTextureErrors )
@@ -30,9 +30,9 @@ public class ColorApplicatorModel implements IModelGeometry<ColorApplicatorModel
private static final ResourceLocation MODEL_BASE = new ResourceLocation( AppEng.MOD_ID, "item/color_applicator_colored" );
private static final Material TEXTURE_DARK = new Material( AtlasTexture.LOCATION_BLOCKS_TEXTURE, new ResourceLocation( AppEng.MOD_ID, "items/color_applicator_tip_dark" ) );
private static final Material TEXTURE_MEDIUM = new Material( AtlasTexture.LOCATION_BLOCKS_TEXTURE, new ResourceLocation( AppEng.MOD_ID, "items/color_applicator_tip_medium" ) );
private static final Material TEXTURE_BRIGHT = new Material( AtlasTexture.LOCATION_BLOCKS_TEXTURE, new ResourceLocation( AppEng.MOD_ID, "items/color_applicator_tip_bright" ) );
private static final Material TEXTURE_DARK = new Material( AtlasTexture.LOCATION_BLOCKS_TEXTURE, new ResourceLocation( AppEng.MOD_ID, "item/color_applicator_tip_dark" ) );
private static final Material TEXTURE_MEDIUM = new Material( AtlasTexture.LOCATION_BLOCKS_TEXTURE, new ResourceLocation( AppEng.MOD_ID, "item/color_applicator_tip_medium" ) );
private static final Material TEXTURE_BRIGHT = new Material( AtlasTexture.LOCATION_BLOCKS_TEXTURE, new ResourceLocation( AppEng.MOD_ID, "item/color_applicator_tip_bright" ) );
@Override
public Collection<Material> getTextures(IModelConfiguration owner, Function<ResourceLocation, IUnbakedModel> modelGetter, Set<Pair<String, String>> missingTextureErrors) {
@@ -25,8 +25,8 @@ import net.minecraftforge.client.model.geometry.IModelGeometry;
public class MemoryCardModel implements IModelGeometry<MemoryCardModel>
{
private static final ResourceLocation MODEL_BASE = new ResourceLocation( AppEng.MOD_ID, "item/memory_card" );
private static final Material TEXTURE = new Material( AtlasTexture.LOCATION_BLOCKS_TEXTURE, new ResourceLocation( AppEng.MOD_ID, "items/memory_card_hash" ) );
public static final ResourceLocation MODEL_BASE = new ResourceLocation( AppEng.MOD_ID, "item/memory_card_base" );
private static final Material TEXTURE = new Material( AtlasTexture.LOCATION_BLOCKS_TEXTURE, new ResourceLocation( AppEng.MOD_ID, "item/memory_card_hash" ) );
@Override
public Collection<Material> getTextures( IModelConfiguration owner, Function<ResourceLocation, IUnbakedModel> modelGetter, Set<Pair<String, String>> missingTextureErrors )