Fixed seeds, materials and other things
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@@ -25,8 +25,8 @@ import net.minecraftforge.client.model.geometry.IModelGeometry;
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public class MemoryCardModel implements IModelGeometry<MemoryCardModel>
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{
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private static final ResourceLocation MODEL_BASE = new ResourceLocation( AppEng.MOD_ID, "item/memory_card" );
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private static final Material TEXTURE = new Material( AtlasTexture.LOCATION_BLOCKS_TEXTURE, new ResourceLocation( AppEng.MOD_ID, "items/memory_card_hash" ) );
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public static final ResourceLocation MODEL_BASE = new ResourceLocation( AppEng.MOD_ID, "item/memory_card_base" );
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private static final Material TEXTURE = new Material( AtlasTexture.LOCATION_BLOCKS_TEXTURE, new ResourceLocation( AppEng.MOD_ID, "item/memory_card_hash" ) );
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@Override
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public Collection<Material> getTextures( IModelConfiguration owner, Function<ResourceLocation, IUnbakedModel> modelGetter, Set<Pair<String, String>> missingTextureErrors )
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