Fixed seeds, materials and other things

This commit is contained in:
Sebastian Hartte
2020-06-07 17:30:43 +02:00
parent 7693be3ec5
commit e2c62f0e27
31 changed files with 194 additions and 218 deletions
@@ -25,8 +25,8 @@ import net.minecraftforge.client.model.geometry.IModelGeometry;
public class MemoryCardModel implements IModelGeometry<MemoryCardModel>
{
private static final ResourceLocation MODEL_BASE = new ResourceLocation( AppEng.MOD_ID, "item/memory_card" );
private static final Material TEXTURE = new Material( AtlasTexture.LOCATION_BLOCKS_TEXTURE, new ResourceLocation( AppEng.MOD_ID, "items/memory_card_hash" ) );
public static final ResourceLocation MODEL_BASE = new ResourceLocation( AppEng.MOD_ID, "item/memory_card_base" );
private static final Material TEXTURE = new Material( AtlasTexture.LOCATION_BLOCKS_TEXTURE, new ResourceLocation( AppEng.MOD_ID, "item/memory_card_hash" ) );
@Override
public Collection<Material> getTextures( IModelConfiguration owner, Function<ResourceLocation, IUnbakedModel> modelGetter, Set<Pair<String, String>> missingTextureErrors )