Fixed seeds, materials and other things

This commit is contained in:
Sebastian Hartte
2020-06-07 17:30:43 +02:00
parent 7693be3ec5
commit e2c62f0e27
31 changed files with 194 additions and 218 deletions
@@ -66,15 +66,15 @@ public class ItemPartRendering extends ItemRenderingCustomizer
.collect( Collectors.toList() ) );
// Register the built-in models for annihilation planes
ResourceLocation annihilationPlaneTexture = new ResourceLocation( AppEng.MOD_ID, "items/part/annihilation_plane" );
ResourceLocation annihilationPlaneTexture = new ResourceLocation( AppEng.MOD_ID, "item/part/annihilation_plane" );
ResourceLocation annihilationPlaneOnTexture = new ResourceLocation( AppEng.MOD_ID, "parts/annihilation_plane_on" );
ResourceLocation fluidAnnihilationPlaneTexture = new ResourceLocation( AppEng.MOD_ID, "items/part/fluid_annihilation_plane" );
ResourceLocation fluidAnnihilationPlaneTexture = new ResourceLocation( AppEng.MOD_ID, "item/part/fluid_annihilation_plane" );
ResourceLocation fluidAnnihilationPlaneOnTexture = new ResourceLocation( AppEng.MOD_ID, "parts/fluid_annihilation_plane_on" );
ResourceLocation identityAnnihilationPlaneTexture = new ResourceLocation( AppEng.MOD_ID, "items/part/identity_annihilation_plane" );
ResourceLocation identityAnnihilationPlaneTexture = new ResourceLocation( AppEng.MOD_ID, "item/part/identity_annihilation_plane" );
ResourceLocation identityAnnihilationPlaneOnTexture = new ResourceLocation( AppEng.MOD_ID, "parts/identity_annihilation_plane_on" );
ResourceLocation formationPlaneTexture = new ResourceLocation( AppEng.MOD_ID, "items/part/formation_plane" );
ResourceLocation formationPlaneTexture = new ResourceLocation( AppEng.MOD_ID, "item/part/formation_plane" );
ResourceLocation formationPlaneOnTexture = new ResourceLocation( AppEng.MOD_ID, "parts/formation_plane_on" );
ResourceLocation fluidFormationPlaneTexture = new ResourceLocation( AppEng.MOD_ID, "items/part/fluid_formation_plane" );
ResourceLocation fluidFormationPlaneTexture = new ResourceLocation( AppEng.MOD_ID, "item/part/fluid_formation_plane" );
ResourceLocation fluidFormationPlaneOnTexture = new ResourceLocation( AppEng.MOD_ID, "parts/fluid_formation_plane_on" );
ResourceLocation sidesTexture = new ResourceLocation( AppEng.MOD_ID, "parts/plane_sides" );
ResourceLocation backTexture = new ResourceLocation( AppEng.MOD_ID, "parts/transition_plane_back" );