Properly discard caches when reloading models (#278)

* Properly discard caches when reloading models

* Singleton reloading multiple AutoRotatingModels
This commit is contained in:
Rongmario
2023-05-24 11:26:24 +01:00
committed by GitHub
parent b6de4ebf18
commit e2e5eed351
4 changed files with 55 additions and 5 deletions
@@ -25,21 +25,31 @@ import appeng.bootstrap.components.StateMapperComponent;
import appeng.bootstrap.components.TesrComponent;
import appeng.client.render.model.AutoRotatingModel;
import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.client.renderer.block.statemap.IStateMapper;
import net.minecraft.client.renderer.color.IBlockColor;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.client.resources.IReloadableResourceManager;
import net.minecraft.client.resources.IResourceManager;
import net.minecraft.client.resources.IResourceManagerReloadListener;
import net.minecraftforge.client.model.IModel;
import net.minecraftforge.client.resource.IResourceType;
import net.minecraftforge.client.resource.ISelectiveResourceReloadListener;
import net.minecraftforge.client.resource.VanillaResourceType;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.function.BiFunction;
import java.util.function.Predicate;
class BlockRendering implements IBlockRendering {
class BlockRendering implements IBlockRendering, ISelectiveResourceReloadListener {
@SideOnly(Side.CLIENT)
private BiFunction<ModelResourceLocation, IBakedModel, IBakedModel> modelCustomizer;
@@ -56,6 +66,13 @@ class BlockRendering implements IBlockRendering {
@SideOnly(Side.CLIENT)
private final Map<String, IModel> builtInModels = new HashMap<>();
@SideOnly(Side.CLIENT)
private final List<IResourceManagerReloadListener> reloads = new ArrayList<>();
BlockRendering() {
((IReloadableResourceManager) Minecraft.getMinecraft().getResourceManager()).registerReloadListener(this);
}
@Override
@SideOnly(Side.CLIENT)
public IBlockRendering modelCustomizer(BiFunction<ModelResourceLocation, IBakedModel, IBakedModel> customizer) {
@@ -103,7 +120,11 @@ class BlockRendering implements IBlockRendering {
} else if (block instanceof AEBaseTileBlock) {
// This is a default rotating model if the base-block uses an AE tile entity which exposes UP/FRONT as
// extended props
factory.addModelOverride(block.getRegistryName().getResourcePath(), (l, m) -> new AutoRotatingModel(m));
factory.addModelOverride(block.getRegistryName().getResourcePath(), (l, m) -> {
AutoRotatingModel model = new AutoRotatingModel(m);
BlockRendering.this.reloads.add(model);
return model;
});
}
// TODO : 1.12
@@ -117,4 +138,13 @@ class BlockRendering implements IBlockRendering {
factory.addBootstrapComponent(new StateMapperComponent(block, this.stateMapper));
}
}
@Override
@SideOnly(Side.CLIENT)
public void onResourceManagerReload(IResourceManager resourceManager, Predicate<IResourceType> resourcePredicate) {
if (resourcePredicate.test(VanillaResourceType.MODELS)) {
this.reloads.forEach(listener -> listener.onResourceManagerReload(resourceManager));
}
}
}