From e32f2cf1d4982a85a97eb21d8b3426e1ebad7057 Mon Sep 17 00:00:00 2001 From: AlgorithmX2 Date: Fri, 29 Aug 2014 23:23:56 -0500 Subject: [PATCH] Fix Chest render in Crafting Gui. --- client/gui/AEBaseGui.java | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/client/gui/AEBaseGui.java b/client/gui/AEBaseGui.java index 9f7347a21..9a24442de 100644 --- a/client/gui/AEBaseGui.java +++ b/client/gui/AEBaseGui.java @@ -73,10 +73,10 @@ public abstract class AEBaseGui extends GuiContainer { try { - DecimalFormat df = new DecimalFormat("+#;-#"); + DecimalFormat df = new DecimalFormat( "+#;-#" ); return df.parse( btn.displayString ).intValue(); } - catch(ParseException e ) + catch (ParseException e) { return 0; } @@ -597,6 +597,7 @@ public abstract class AEBaseGui extends GuiContainer GL11.glPushAttrib( GL11.GL_ALL_ATTRIB_BITS ); GL11.glEnable( GL11.GL_LIGHTING ); GL11.glEnable( GL12.GL_RESCALE_NORMAL ); + GL11.glEnable( GL11.GL_DEPTH_TEST ); RenderHelper.enableGUIStandardItemLighting(); itemRender.renderItemAndEffectIntoGUI( this.fontRendererObj, this.mc.renderEngine, is, x, y ); GL11.glPopAttrib();