Fixes #1368: Vibration Chamber notifies neighbors on inventory change and state change
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@@ -19,6 +19,8 @@
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package appeng.tile;
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import javax.annotation.Nullable;
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import net.minecraft.block.Block;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.IInventory;
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@@ -93,7 +95,7 @@ public abstract class AEBaseInvTile extends AEBaseTile implements ISidedInventor
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}
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@Override
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public void setInventorySlotContents( int i, ItemStack itemstack )
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public void setInventorySlotContents( int i, @Nullable ItemStack itemstack )
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{
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this.getInternalInventory().setInventorySlotContents( i, itemstack );
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}
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