Fixes #1368: Vibration Chamber notifies neighbors on inventory change and state change

This commit is contained in:
thatsIch
2015-05-01 09:49:00 +02:00
parent ee431b3269
commit e392ecd08d
8 changed files with 123 additions and 84 deletions
@@ -36,21 +36,25 @@ import appeng.api.networking.ticking.TickingRequest;
import appeng.api.util.AECableType;
import appeng.api.util.DimensionalCoord;
import appeng.core.settings.TickRates;
import appeng.helpers.Reflected;
import appeng.me.GridAccessException;
import appeng.tile.TileEvent;
import appeng.tile.events.TileEventType;
import appeng.tile.grid.AENetworkInvTile;
import appeng.tile.inventory.AppEngInternalInventory;
import appeng.tile.inventory.InvOperation;
import appeng.util.Platform;
public class TileVibrationChamber extends AENetworkInvTile implements IGridTickable
{
final double powerPerTick = 5;
final int[] sides = new int[] { 0 };
final AppEngInternalInventory inv = new AppEngInternalInventory( this, 1 );
private static final int FUEL_SLOT_INDEX = 0;
private static final double POWER_PER_TICK = 5;
private static final int[] ACCESSIBLE_SLOTS = new int[] { FUEL_SLOT_INDEX };
private static final int MAX_BURN_SPEED = 200;
private static final double DILATION_SCALING = 100.0;
private static final int MIN_BURN_SPEED = 20;
private final IInventory inv = new AppEngInternalInventory( this, 1 );
public int burnSpeed = 100;
public double burnTime = 0;
@@ -71,16 +75,20 @@ public class TileVibrationChamber extends AENetworkInvTile implements IGridTicka
return AECableType.COVERED;
}
@Reflected
@TileEvent( TileEventType.NETWORK_READ )
public boolean readFromStream_TileVibrationChamber( ByteBuf data )
public boolean hasUpdate( ByteBuf data )
{
boolean wasOn = this.isOn;
final boolean wasOn = this.isOn;
this.isOn = data.readBoolean();
return wasOn != this.isOn; // TESR doesn't need updates!
}
@Reflected
@TileEvent( TileEventType.NETWORK_WRITE )
public void writeToStream_TileVibrationChamber( ByteBuf data )
public void writeToNetwork( ByteBuf data )
{
data.writeBoolean( this.burnTime > 0 );
}
@@ -107,12 +115,6 @@ public class TileVibrationChamber extends AENetworkInvTile implements IGridTicka
return this.inv;
}
@Override
public int getInventoryStackLimit()
{
return 64;
}
@Override
public boolean isItemValidForSlot( int i, ItemStack itemstack )
{
@@ -147,12 +149,12 @@ public class TileVibrationChamber extends AENetworkInvTile implements IGridTicka
@Override
public int[] getAccessibleSlotsBySide( ForgeDirection side )
{
return this.sides;
return ACCESSIBLE_SLOTS;
}
private boolean canEatFuel()
{
ItemStack is = this.getStackInSlot( 0 );
ItemStack is = this.getStackInSlot( FUEL_SLOT_INDEX );
if( is != null )
{
int newBurnTime = TileEntityFurnace.getItemBurnTime( is );
@@ -182,7 +184,7 @@ public class TileVibrationChamber extends AENetworkInvTile implements IGridTicka
}
@Override
public TickRateModulation tickingRequest( IGridNode node, int TicksSinceLastCall )
public TickRateModulation tickingRequest( IGridNode node, int ticksSinceLastCall )
{
if( this.burnTime <= 0 )
{
@@ -197,10 +199,10 @@ public class TileVibrationChamber extends AENetworkInvTile implements IGridTicka
return TickRateModulation.SLEEP;
}
this.burnSpeed = Math.max( 20, Math.min( this.burnSpeed, 200 ) );
double dilation = this.burnSpeed / 100.0;
this.burnSpeed = Math.max( MIN_BURN_SPEED, Math.min( this.burnSpeed, MAX_BURN_SPEED ) );
double dilation = this.burnSpeed / DILATION_SCALING;
double timePassed = TicksSinceLastCall * dilation;
double timePassed = ticksSinceLastCall * dilation;
this.burnTime -= timePassed;
if( this.burnTime < 0 )
{
@@ -211,7 +213,7 @@ public class TileVibrationChamber extends AENetworkInvTile implements IGridTicka
try
{
IEnergyGrid grid = this.gridProxy.getEnergy();
double newPower = timePassed * this.powerPerTick;
double newPower = timePassed * POWER_PER_TICK;
double overFlow = grid.injectPower( newPower, Actionable.SIMULATE );
// burn the over flow.
@@ -219,30 +221,30 @@ public class TileVibrationChamber extends AENetworkInvTile implements IGridTicka
if( overFlow > 0 )
{
this.burnSpeed -= TicksSinceLastCall;
this.burnSpeed -= ticksSinceLastCall;
}
else
{
this.burnSpeed += TicksSinceLastCall;
this.burnSpeed += ticksSinceLastCall;
}
this.burnSpeed = Math.max( 20, Math.min( this.burnSpeed, 200 ) );
this.burnSpeed = Math.max( MIN_BURN_SPEED, Math.min( this.burnSpeed, MAX_BURN_SPEED ) );
return overFlow > 0 ? TickRateModulation.SLOWER : TickRateModulation.FASTER;
}
catch( GridAccessException e )
{
this.burnSpeed -= TicksSinceLastCall;
this.burnSpeed = Math.max( 20, Math.min( this.burnSpeed, 200 ) );
this.burnSpeed -= ticksSinceLastCall;
this.burnSpeed = Math.max( MIN_BURN_SPEED, Math.min( this.burnSpeed, MAX_BURN_SPEED ) );
return TickRateModulation.SLOWER;
}
}
private void eatFuel()
{
ItemStack is = this.getStackInSlot( 0 );
final ItemStack is = this.getStackInSlot( FUEL_SLOT_INDEX );
if( is != null )
{
int newBurnTime = TileEntityFurnace.getItemBurnTime( is );
final int newBurnTime = TileEntityFurnace.getItemBurnTime( is );
if( newBurnTime > 0 && is.stackSize > 0 )
{
this.burnTime += newBurnTime;
@@ -252,7 +254,7 @@ public class TileVibrationChamber extends AENetworkInvTile implements IGridTicka
{
ItemStack container = null;
if( is.getItem().hasContainerItem( is ) )
if( is.getItem() != null && is.getItem().hasContainerItem( is ) )
{
container = is.getItem().getContainerItem( is );
}
@@ -263,6 +265,8 @@ public class TileVibrationChamber extends AENetworkInvTile implements IGridTicka
{
this.setInventorySlotContents( 0, is );
}
this.markDirty();
}
}
@@ -278,10 +282,16 @@ public class TileVibrationChamber extends AENetworkInvTile implements IGridTicka
}
}
// state change
if( ( !this.isOn && this.burnTime > 0 ) || ( this.isOn && this.burnTime <= 0 ) )
{
this.isOn = this.burnTime > 0;
this.markForUpdate();
if ( this.hasWorldObj() )
{
Platform.notifyBlocksOfNeighbors( this.worldObj, this.xCoord, this.yCoord, this.zCoord );
}
}
}
}