Fixes #1368: Vibration Chamber notifies neighbors on inventory change and state change

This commit is contained in:
thatsIch
2015-05-01 09:49:00 +02:00
parent ee431b3269
commit e392ecd08d
8 changed files with 123 additions and 84 deletions
@@ -30,7 +30,6 @@ import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
@@ -162,12 +161,6 @@ public class TileCableBus extends AEBaseTile implements AEMultiTile, ICustomColl
return this.cb.getCableConnectionType( side );
}
@Override
public TileEntity getTile()
{
return this;
}
@Override
public void onChunkUnload()
{