Fixes #1368: Vibration Chamber notifies neighbors on inventory change and state change
This commit is contained in:
@@ -30,7 +30,6 @@ import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.AxisAlignedBB;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.World;
|
||||
@@ -162,12 +161,6 @@ public class TileCableBus extends AEBaseTile implements AEMultiTile, ICustomColl
|
||||
return this.cb.getCableConnectionType( side );
|
||||
}
|
||||
|
||||
@Override
|
||||
public TileEntity getTile()
|
||||
{
|
||||
return this;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onChunkUnload()
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user