Added Facade Crafting to NEI.

Also added some helpful text to charged quartz, and meteorite presses.
This commit is contained in:
AlgorithmX2
2014-08-13 20:26:41 -05:00
parent 35fc4a7ef2
commit e3c5c9545a
5 changed files with 220 additions and 2 deletions
@@ -47,7 +47,19 @@ public class NEIWorldCraftingHandler implements ICraftingHandler, IUsageHandler
private void addRecipes()
{
addRecipe( AEApi.instance().materials().materialCertusQuartzCrystalCharged, GuiText.ChargedQuartz.getLocal() );
if ( AEConfig.instance.isFeatureEnabled( AEFeature.CertusQuartzWorldGen ) )
addRecipe( AEApi.instance().materials().materialCertusQuartzCrystalCharged,
GuiText.ChargedQuartz.getLocal() + "\n\n" + GuiText.ChargedQuartzFind.getLocal() );
else
addRecipe( AEApi.instance().materials().materialCertusQuartzCrystalCharged, GuiText.ChargedQuartzFind.getLocal() );
if ( AEConfig.instance.isFeatureEnabled( AEFeature.MeteoriteWorldGen ) )
{
addRecipe( AEApi.instance().materials().materialLogicProcessorPress, GuiText.inWorldCraftingPresses.getLocal() );
addRecipe( AEApi.instance().materials().materialCalcProcessorPress, GuiText.inWorldCraftingPresses.getLocal() );
addRecipe( AEApi.instance().materials().materialEngProcessorPress, GuiText.inWorldCraftingPresses.getLocal() );
}
if ( AEConfig.instance.isFeatureEnabled( AEFeature.inWorldFluix ) )
addRecipe( AEApi.instance().materials().materialFluixCrystal, GuiText.inWorldFluix.getLocal() );