Fixed bug with Energy Inject/Extract Averages.
SideOnly All the things. Pulled Rendering for CableContainers out into a Proxy.
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@@ -11,7 +11,10 @@ import org.lwjgl.opengl.GL11;
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import appeng.block.AEBaseBlock;
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import appeng.tile.AEBaseTile;
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import cpw.mods.fml.common.FMLLog;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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@SideOnly(Side.CLIENT)
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public class TESRWrapper extends TileEntitySpecialRenderer
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{
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